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HomeInicio / Divide et Impera / Garamancia (Aníbal a las puertas) / Edificios / Eastern Trade Hub (Copper)
Eastern Trade Hub (Copper) Garamancia (Aníbal a las puertas)Garamancia (Aníbal a las puertas) Minor Settlement (Copper) Level 3

Eastern Trade Hub (Copper)

Una bulliciosa comunidad con comercio para atraer a nuevos habitantes.

Las pequeñas explotaciones agrícolas constituían la columna vertebral de las antiguas civilizaciones orientales, proporcionando alimento a grandes ciudades como Antioquía o Seleucia. Su existencia dependía meramente de la tierra que hubiera para explotar, la piedra o los minerales a extraer o pesca abundante, pero defenderlas era a menudo demasiado caro.

A medida que la población de las grandes ciudades iba aumentando, el superávit de estas comunidades agrícolas cobró una importancia vital. Como las pequeñas guarniciones se usaban para proteger recursos valiosos y rutas comerciales, muchas aldeas se fueron convirtiendo en ciudades gracias a la gente que pasaba y el comercio que se realizaba en ellas.

Minor Settlement (Copper)

Eastern Hamlet (Copper)
Eastern Hamlet (Copper)
(rom_EASTERN_city_minor_copper_1)
Minor Settlement (Copper) Level 0
Eastern Village (Copper)
Eastern Village (Copper)
(rom_EASTERN_city_minor_copper_2)
Minor Settlement (Copper) Level 1
Eastern Trade Hub (Copper)
Eastern Trade Hub (Copper)
(rom_EASTERN_city_minor_copper_3)
Minor Settlement (Copper) Level 2
Fortified Town (Copper)
Fortified Town (Copper)
(rom_EASTERN_city_minor_copper_fort_4)
Minor Settlement (Copper) Level 3
Eastern Trade Hub (Copper)

Building Name

Eastern Trade Hub (Copper)

Level Name

rom_EASTERN_city_minor_copper_3

Building Chain

Minor Settlement (Copper)

Building Level

3

Create Time

10

Create Cost

4425

Require Technology

Qanat
Qanat

Effects

-4 alimentos (this_region)
507 a la riqueza por las manufacturas (industria) (this_building)
85 a la riqueza por el comercio local (this_building)
+3 al crecimiento por turno (this_province)
-4 al orden público por miseria (this_province)
+1 a la capacidad de reclutamiento del ejército (this_province)
+100 lingotes de cobre comerciable (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 a la línea de visión a través de las fronteras (this_region)
+0.6% 1st, 2nd and 3rd Class (this_building)
+100 lingotes de cobre comerciable (this_building)
+1 a la capacidad de reclutamiento del ejército (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 a la línea de visión a través de las fronteras (this_region)

Provides Garrison Army

200 African Villagers
200 African Villagers
African Villagers
(GAR_Afr_Armed_Villagers)
Infantería cuerpo a cuerpo
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Infantería con lanza
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Infantería de proyectiles
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Infantería de proyectiles

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Qala'im Garamantim
Infantería de proyectiles / Infantería de proyectiles / (Afr_Garamantine_Slingers)
Qala'im Garamantim
(Garamantine Slingers)

Even the smallest pebble is dangerous in the right hands.

175 389 389 5 165 5 20 18 7 8 32 1 20 35
2
300 Dorkim Garamantim
Infantería cuerpo a cuerpo / Infantería con lanza / (Afr_Garamantine_Spearmen)
Dorkim Garamantim
(Garamantine Spearmen)

The Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They strike first with throwing spears and javelins and, when necessary, can engage in close combat with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment.

300 427 427 27 9 15 63 1 20 55
3
300 Agrianoi Pelekophoroi
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (AOR_38_Agrianian_Assault_Infantry)
Agrianoi Pelekophoroi
(Agrianian Axemen)

The Agrianians are an Illyrian tribe that has many Thracian influences. Most now live in northern Macedonia, where they are actively recruited.

300 885 885 39 11 15 70 8 20 50
4
175 Agrianoi Peltastai
Infantería de proyectiles / Infantería de proyectiles / (AOR_38_Agrianian_Axemen)
Agrianoi Peltastai
(Agrianian Peltasts)

A force of highly mobile axemen with javelins always gives a general a useful cutting edge.

175 642 642 15 90 8 5 33 11 13 65 3 20 35
5
300 Krobyzoi Thureophoroi
Infantería cuerpo a cuerpo / Infantería con lanza / (AOR_38_krobyzi_spearmen)
Krobyzoi Thureophoroi
(Krobyzoi Thureos Spearmen)

The Krobyzoi are a Thracian tribe from northern Thrace, neighbours of the Getae in the East and the ferocious Triballi in the West. They wear no armour, but some have light pelt caps, others Phrygian and Thracian helmets.

300 466 466 24 9 10 71 3 20 40
6
175 Maedi Peltastai
Infantería de proyectiles / Infantería de proyectiles / (AOR_38_maedi_peltastai)
Maedi Peltastai
(Maedi Peltasts)

The Maedi are an ancient tribe inhabiting the southwestern fringe of Thrace. They are famous as the tribe of Spartacus. They are also famous for their wild Aurochs, the Bolinthos, which is one popular war emblem. With their raiding and contacts with the Greeks, they use more xiphos swords and Chalcidian helmets than their northeastern neighbours.

175 920 920 16 95 9 5 32 10 11 70 12 20 50
7
175 Thrakioi Peltastai
Infantería de proyectiles / Infantería de proyectiles / (AOR_38_Thracian_Peltasts)
Thrakioi Peltastai
(Thracian Peltasts)

Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units.

175 449 449 15 90 9 5 24 10 10 44 1 20 30
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