Strategic Port | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Strategic Port Level 1 Cothon The center of Carthaginian power. |
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4 | 1650 |
68 a la riqueza por el comercio marítimo (this_building) |
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2 |
Strategic Port Level 2 Cothon The center of Carthaginian power. |
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6 | 3150 |
5 alimentos (this_region) 158 a la riqueza por las manufacturas (industria) (this_building) 90 a la riqueza por el comercio marítimo (this_building) Casco de barcos de nivel I (+5% de salud) en el reclutamiento (this_buildings_province_to_adjacent_sea_regions) +0.5% All Population Classes (this_building) Supply Line: +2 Region(s) (this_building) Supply Storage: +200 (this_building) |
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3 |
Strategic Port Level 3 Cothon The center of Carthaginian power. |
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10 | 4350 |
8 alimentos (this_region) 315 a la riqueza por las manufacturas (industria) (this_building) 112 a la riqueza por el comercio marítimo (this_building) -4 al orden público por miseria (this_province) Casco de barcos de nivel I (+10% de salud) en el reclutamiento (this_buildings_province_to_adjacent_sea_regions) Nivel de experiencia incrementado para algunas unidades (this_building) Edicto de estímulo del comercio: +2 de alimento por el comercio (this_province) +0.7% All Population Classes (this_building) Supply Line: +2 Region(s) (this_building) Supply Storage: +200 (this_building) |
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4 |
Strategic Port Level 4 Cothon The center of Carthaginian power. |
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16 | 6660 |
8 alimentos (this_region) 473 a la riqueza por las manufacturas (industria) (this_building) 140 a la riqueza por el comercio marítimo (this_building) -10 al orden público por miseria (this_province) Casco de barcos de nivel III (+20% de salud) en el reclutamiento (this_buildings_province_to_adjacent_sea_regions) Nivel de experiencia incrementado para algunas unidades (this_building) [HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_buildings_province_to_adjacent_sea_regions) Edicto para promover la filantropía: -12% al coste de construcción de barcos (this_province) Edicto de estímulo del comercio: +2 de alimento por el comercio (this_province) +1% All Population Classes (this_building) Supply Line: +2 Region(s) (this_building) Supply Storage: +200 (this_building) [HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_buildings_province_to_adjacent_sea_regions) |
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