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HomeInicio / Divide et Impera / Consejo tribal de los nervios (César en la Galia) / Edificios / Massalia (Occupied)
Massalia (Occupied) Consejo tribal de los nervios (César en la Galia)Consejo tribal de los nervios (César en la Galia) Ancient Capital Level 1

Massalia (Occupied)

Gateway to Gaul.

Ya en el mundo antiguo, las ciudades crecían en lugares donde la gente ya había vivido durante mucho tiempo, pues eran fáciles de defender, controlaban el paso de algún río, contaban con recursos naturales cercanos o se encontraban a salvo de inundaciones u otros desastres naturales.

A pesar de las buenas intenciones de sus gobernantes, las ciudades raramente se planificaban. Habría zonas donde los edificios de carácter público se alzaran en amplias calles, los templos se trazaran con magnífico esplendor y las residencias patricias ocultaran la gran opulencia de sus moradores tras su discreta fachada, pero bastaba con aventurarse unos pasos en la dirección equivocada para acabar en un laberinto de retorcidas callejuelas, casas hacinadas y barrios miserables, tabernas, burdeles y mataderos disputándose hasta el más mínimo espacio libre que quedara intramuros.

La ciudad era un mundo en miniatura, con todas las maravillas y miserias que eso conlleva. Tanto romanos como griegos podían sentirse orgullosos de su sofisticación y urbanismo y asqueados a la vez ante la suciedad y zafiedad imperantes en las callejuelas secundarias, tan solo a unos pasos más allá.

Ancient Capital

Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_1)
Ancient Capital Level 0
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_2)
Ancient Capital Level 1
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_3_fort)
Ancient Capital Level 2
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_3)
Ancient Capital Level 2
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_3_trade)
Ancient Capital Level 2
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Ancient Capital Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Ancient Capital Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Ancient Capital Level 3
Massalia (Occupied)

Building Name

Massalia (Occupied)

Level Name

dei_main_city_MASSILIA_1

Building Chain

Ancient Capital

Building Level

1

Create Time

4

Create Cost

2250

Effects

-2 alimentos (this_region)
+5% a la riqueza proveniente de toda fuente (regions_in_this_province)
507 a la riqueza por subsistencia (this_building)
100 a la riqueza por el comercio marítimo (this_building)
+1 al crecimiento por turno (this_province)
+1 a la capacidad de reclutamiento del ejército (this_province)
+1 a los puntos de investigación por turno (this_faction)
Se usa en asentamientos para identificar la presencia de murallas de quince metros (helénicos / romanos / orientales). (this_region)
+10 a la línea de visión a través de las fronteras (this_region)
+0.1% All Population Classes (this_building)
+1 a la capacidad de reclutamiento del ejército (this_province)
Se usa en asentamientos para identificar la presencia de murallas de quince metros (helénicos / romanos / orientales). (this_region)
+10 a la línea de visión a través de las fronteras (this_region)

Provides Garrison Army

300 Gallic Warriors
Gallic Warriors
(GAR_Gal_Garrisoned_Warriors)
Infantería cuerpo a cuerpo
200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Infantería cuerpo a cuerpo
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Infantería con pica
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Infantería de proyectiles

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Lugoae Vocontae
Infantería cuerpo a cuerpo / Infantería con lanza / (AOR_11_Celtic_Levies)
Lugoae Vocontae
(Celtic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
2
120 Vocontae Epos
Caballería / Caballería cuerpo a cuerpo / (AOR_11_Celtic_Light_Cavalry)
Vocontae Epos
(Vocontii Cavalry)

Vocontae Epos constitute the bulk of Vocontii cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
3
300 Massaloi Pantodapoi
Infantería cuerpo a cuerpo / Infantería con lanza / (AOR_11_Greek_Colonist_Levies)
Massaloi Pantodapoi
(Massilian Colonist Levies)

The heritage of the citizen-soldier runs deep in all Greeks, no matter what their home.

300 562 562 26 9 11 66 4 20 30
4
300 Batoroi
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (bel_levy_melee_infantry)
Batoroi
(Belgae Levy Clubmen)

Belgic peasants are thrown on the front line with clubs and axes, in order to break the enemy shieldwall, allowing other, better equipped units to exploit the breach. Such tasks require brute force, but also sheer courage, to be able to survive to the first assault, immediately followed by swordsmen and spearmen.

300 439 439 28 11 11 67 1 20 35
5
300 Bagaudoi
Infantería cuerpo a cuerpo / Infantería con lanza / (bel_levy_spearmen)
Bagaudoi
(Belgae Levy Spearmen)

The Bagaudas are not warriors. They are peasants levied for war and trained for a time with warriors. They are poorely equipped for the most part, relying on their wooden shields for protection, and using a spear for defence and close fighting.

300 363 363 22 9 8 69 1 20 35
6
300 Atecti
Infantería cuerpo a cuerpo / Infantería con lanza / (bel_peasants)
Atecti
(Belgae Peasants)

With a wicker shield and a spear, these peasants are useful and cheap to muster. They have few truly military tasks. They act as a rearguard, mostly to protect the baggage train on campaign, and to support the more experienced Bagaudas in a line. But these men are not experienced and have no training, so they are more useful as a local defence militia.

300 323 323 20 9 8 50 1 20 35
7
300 Kluddobro
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (bel_shortswordsmen)
Kluddobro
(Belgae Shortswordsmen)

The Kluddobro are young but skilled warriors, acting on the wings with other Excingoi (flank warriors). They have several tasks, but mostly to outflank the enemy center and then disrupt the enemy lines.

300 508 508 33 11 11 71 1 20 45
8
175 Honderos celtas
Infantería de proyectiles / Infantería de proyectiles / (Cel_Slingers)
Honderos celtas
Estos honderos, ansiosos de alcanzar la gloria en el combate, son escaramuzadores muy efectivos.
175 530 530 6 190 5 20 18 7 6 37 1 20 35
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