Olive Oil | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Olive Oil Level 1 Village (Olive Grove) Athena's gift to us all. |
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2 | 1000 |
1 food (this_region) 100 wealth from farming (agriculture) (this_building) +5% wealth from agriculture (all regions) +1 growth per turn (this_province) 40 olive oil (this_building) +12 line of sight across borders (this_region) |
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2 |
Olive Oil Level 2 Settlement (Olive Press) "These new millstones will give us a record yield." |
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3 | 1400 |
2 food (this_region) 150 wealth from farming (agriculture) (this_building) +10% wealth from agriculture (all regions) +2 growth per turn (this_province) +1 public order per turn (this_province) 80 olive oil (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 line of sight across borders (this_region) |
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3 |
Olive Oil Level 3 Town (Mola Olearia) The application of science can turn a farm into a factory. |
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5 | 2000 |
4 food (this_region) 200 wealth from farming (agriculture) (this_building) +15% wealth from agriculture (all regions) +3 growth per turn (this_province) +2 public order per turn (this_province) 120 olive oil (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 line of sight across borders (this_region) |
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4 |
Olive Oil Level 4 Colony (Olive Oil Trader) "I even sell to the Gauls now. The Gauls! Can you imagine?" |
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8 | 2600 |
8 food (this_region) 300 wealth from farming (agriculture) (this_building) +20% wealth from agriculture (all regions) +4 growth per turn (this_province) +3 public order per turn (this_province) 160 olive oil (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 line of sight across borders (this_region) |
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