![Pagus (Master Winemaker)](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/emp_commerce_wine_4.png)
![Royal Scythian Secessionists](https://www.honga.net/totalwar/rome2/images/rome2/flags/royal%20scythia_civil_war/mon_24.png)
Pagus (Master Winemaker)
A master vintner reserves the finest grapes. The rest are left for the masses.Wine has been a big part of western civilisations for thousands of years. The growing and fermenting of grapes began as early 7000BC in what is now the Caucasus. However, much of modern wine culture derives from the practices of the ancient Greeks. To the ancient peoples wine was not so much a pastime as a religion: the goddess Geshtinana in Egypt, Bacchus in Rome and Dionysus in Greece all looked over the produce of the fermented grape. Wherever the Romans conquered they also traded, settled and drank, which accounts for the great spread of viticulture throughout the empire years and the establishment of the major wine regions and grape varieties we know today. However the ancients would have thought us barbaric for drinking wine undiluted; a civilised culture always mixed at least one part wine to two parts water.
Wine
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Farmstead (Vineyard)
(barb_wine_1) Wine Level 0 |
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Building Name Pagus (Master Winemaker) |
Level Name barb_wine_4 |
Building Chain Wine |
Building Level 4 |
Create Time 8 |
Create Cost 3300 |
Require Technology ![]() Dry Stone Construction |
Effects
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/food_negative.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/trade_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/trade_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/growth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/public_order_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/resource_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/technology_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/subterfuge_positive.png)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (Ste_Horse_Archers) Steppe Horse Archers These horse archers can pepper an enemy before moving in for close-combat. |
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80 | 360 | 360 | 40 | 125 | 6 | 15 | 9 | 24 | 4 | 13 | 10 | 70 | 30 | |||||
2 |
Melee Infantry / Melee Infantry / (Ste_Young_Axes) Young Axes Youthful courage and desire for glory make up for any shortcomings in axe-skill. |
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160 | 190 | 190 | 28 | 26 | 14 | 51 | 15 | 45 | 25 |
Disqus |
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