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HomeHome / Total War: Rome II / Massyli (Hannibal at the Gates) / Buildings / Infantry Tents
Infantry Tents Massyli (Hannibal at the Gates)Massyli (Hannibal at the Gates) Military (Infantry) Level 2

Infantry Tents

Organising levies requires planning and space.

Levies could be quickly mustered, outfitted and turned into an army whether citizens or subjects. Usually commanded by nobles or local dignitaries, levies supplemented the elite professional soldiers. Parthian armies, for example, were created by command of the king, who ordered his subordinates to muster troops and gather at an appointed time and place. These noblemen brought their households, attendant warriors, and hamspah - or levies. Over time there was a gradual move away from citizen and subject recruits to professional standing armies and greater use of mercenaries. Both classes were formerly levies who saw warfare as a career rather than a duty. In turn, this opened the way for promotion on merit rather than birth, creating armies loyal to generals rather than the old social order.

Military (Infantry)

Infantry Camp
Infantry Camp
(east_military_infantry_1)
Military (Infantry) Level 0
Infantry Tents
Infantry Tents
(east_military_infantry_2)
Military (Infantry) Level 1
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Military (Infantry) Level 2
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Military (Infantry) Level 3
Infantry Tents

Building Name

Infantry Tents

Level Name

east_military_infantry_2

Building Chain

Military (Infantry)

Building Level

2

Create Time

3

Create Cost

1300

Effects

-1 food (this_region)

Provides Garrison Army

120 Archers
Archers
(Afr_Archers)
Missile Infantry
120 Numidian Javelinmen
120 Numidian Javelinmen
Numidian Javelinmen
(Num_Javelinmen)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Archers
Missile Infantry / Missile Infantry / (Afr_Archers)
Archers
The ability to kill enemies at a distance is always welcome.
120 290 290 35 125 6 15 8 24 3 12 10 45 25
2
120 Numidian Javelinmen
Missile Infantry / Missile Infantry / (Num_Javelinmen)
Numidian Javelinmen
Numidians, steeped in the history of their land, ready to fight in its name.
120 340 340 32 80 8 7 10 24 4 38 15 50 45
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