menu
HomeHome / Total War: Rome II / Senones Pretenders (Rise of the Republic) / Buildings / Pagus (Grain Estate)
Pagus (Grain Estate) Senones Pretenders (Rise of the Republic)Senones Pretenders (Rise of the Republic) Grain Level 4

Pagus (Grain Estate)

Conquest and politics are not the only routes to wealth and power.

Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.

Grain

Farmstead (Grain Fields)
Farmstead (Grain Fields)
(inv_barb_grain_1)
Grain Level 0
Village (Grain Farms)
Village (Grain Farms)
(inv_barb_grain_2)
Grain Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_barb_grain_3)
Grain Level 2
Pagus (Grain Estate)
Pagus (Grain Estate)
(inv_barb_grain_4)
Grain Level 3
Pagus (Grain Estate)

Building Name

Pagus (Grain Estate)

Level Name

inv_barb_grain_4

Building Chain

Grain

Building Level

4

Create Time

8

Create Cost

4300

Require Technology

Maritime Trade
Maritime Trade

Effects

4 food (all regions in adjacent provinces)
4 food (all regions in local province) (regions_in_this_province)
100 wealth from farming (agriculture) (this_building)
+80% wealth from farming (agriculture) (regions_in_this_province)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Gallic Hunters
120 Gallic Hunters
120 Gallic Hunters
120 Gallic Hunters
Gallic Hunters
(inv_sen_gallic_hunters)
Missile Infantry
160 Noble Gallic Swordsmen
160 Noble Gallic Swordsmen
160 Noble Gallic Swordsmen
160 Noble Gallic Swordsmen
160 Noble Gallic Swordsmen
Noble Gallic Swordsmen
(inv_sen_noble_swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribeless Slingers
Missile Infantry / Missile Infantry / (inv_sen_tribeless_slingers)
Tribeless Slingers
The stone does not care for which tribes it flies.
120 260 260 20 150 7 25 5 24 3 15 15 45 25
2
160 Tribeless Spearmen
Melee Infantry / Spear Infantry / (inv_sen_tribeless_spearmen)
Tribeless Spearmen
Professional spearmen, unburdened by tribal life, fight with no restraint.
160 170 170 15 26 10 20 0 55 30
3
160 Tribeless Warriors
Melee Infantry / Melee Infantry / (inv_sen_tribeless_warriors)
Tribeless Warriors
These warriors fight for no one - meaning all the spoils are theirs to keep.
160 150 150 20 34 20 5 0 55 30
Disqus
Facebook