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HomeHome / Total War: Rome II / Samnites Pretenders (Rise of the Republic) / Buildings / Settlement (Marble Quarry)
Settlement (Marble Quarry) Samnites Pretenders (Rise of the Republic)Samnites Pretenders (Rise of the Republic) Marble Level 2

Settlement (Marble Quarry)

A good quarrymaster gleans the balance between quality and quantity.

Granite, marble and limestone were quarried for construction and decorative art across the classical world. Known for its toughness and durability, granite was perfect for the Pharaohs' burial tombs. As a result the King’s chamber inside the Great Pyramid of Cheops, the one remaining wonder of the ancient world, is still virtually airtight after nearly five thousand years. The Egyptians’ technology for cutting and moving granite was highly advanced. The pyramids’ exteriors were constructed from limestone. However, the Greeks and Romans preferred to use marble for their ornamental structures. Granite was often used for columns, city walls and roads. Limestone, which is easier to carve, was used for the outside of the pyramids and for ornate sarcophagi. It is, however, susceptible to rain corrosion, so many buildings and statues made from limestone have not survived.

Marble

Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Marble Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Marble Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Marble Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(inv_rom_marble_4)
Marble Level 3
Settlement (Marble Quarry)

Building Name

Settlement (Marble Quarry)

Level Name

inv_rom_marble_2

Building Chain

Marble

Building Level

2

Create Time

3

Create Cost

1400

Effects

-10% construction costs (regions_in_this_province)
-1 food (this_region)
125 wealth from mining (industry) (this_building)
+2 growth per turn (this_province)
+2 public order per turn (all provinces)
80 marble (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Italian Skirmishers
120 Italian Skirmishers
Italian Skirmishers
(inv_ita_italic_skirmishers)
Missile Infantry
160 Samnite Armoured Spearmen
Samnite Armoured Spearmen
(inv_sam_armoured_spearmen)
Spear Infantry
120 Italian Slingers
120 Italian Slingers
Italian Slingers
(inv_sam_italian_slingers)
Missile Infantry
160 Samnite Light Infantryman
160 Samnite Light Infantryman
Samnite Light Infantryman
(inv_sam_light_infantryman)
Melee Infantry
160 Samnite Light Spearmen
Samnite Light Spearmen
(inv_sam_light_spearmen)
Spear Infantry
160 Lucanian Warriors
Lucanian Warriors
(inv_sam_lucanian_warriors)
Melee Infantry

Recruitable Units

No Recruitable Units
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