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HomeHome / Total War: Rome II / Samnites Pretenders (Rise of the Republic) / Buildings / Settlement
Settlement Samnites Pretenders (Rise of the Republic)Samnites Pretenders (Rise of the Republic) Province Capital Level 1

Settlement

Together we are stronger.

As barbarian society developed, the need for larger settlements to house more people increased. This gave rise to fortified settlements, which tended to be built on areas with natural defences such as hilltops, cliffs or river banks. These were fortified with stone or wooden defences, setting them apart from the smaller settlements of the tribes. Some historians argue that the addition of fortifications was not a defensive decision but was, in fact, a matter of prestige. A tribe could have more than one of these fortified settlements and their sizes varied significantly. Julius Caesar made a study of the Gauls and named their fortified settlements 'oppidum', noting that the differing sizes seemed to show the hierarchy within each tribe.

Province Capital

Settlement
Settlement
(inv_ita_major_city_1)
Province Capital Level 0
Fortified Settlement
Fortified Settlement
(inv_ita_major_city_2)
Province Capital Level 1
Hundred
Hundred
(inv_ita_major_city_3)
Province Capital Level 2
Tribal Oppidum
Tribal Oppidum
(inv_ita_major_city_economy_4)
Province Capital Level 3
Warrior Oppidum
Warrior Oppidum
(inv_ita_major_city_military_4)
Province Capital Level 3
Settlement

Building Name

Settlement

Level Name

inv_ita_major_city_1

Building Chain

Province Capital

Building Level

1

Create Time

2

Create Cost

1500

Effects

+6% wealth from all sources (regions_in_this_province)
200 wealth from subsistence (this_building)
+3 growth per turn (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Italian Skirmishers
120 Italian Skirmishers
Italian Skirmishers
(inv_ita_italic_skirmishers)
Missile Infantry
160 Samnite Armoured Spearmen
Samnite Armoured Spearmen
(inv_sam_armoured_spearmen)
Spear Infantry
120 Italian Slingers
120 Italian Slingers
Italian Slingers
(inv_sam_italian_slingers)
Missile Infantry
160 Samnite Light Infantryman
160 Samnite Light Infantryman
Samnite Light Infantryman
(inv_sam_light_infantryman)
Melee Infantry
160 Samnite Light Spearmen
Samnite Light Spearmen
(inv_sam_light_spearmen)
Spear Infantry
160 Lucanian Warriors
Lucanian Warriors
(inv_sam_lucanian_warriors)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Italian Hillmen
Melee Infantry / Melee Infantry / (inv_sam_italian_hillmen)
Italian Hillmen
These mountainous people, in times of war, fight with tenacity to defend their homes.
160 300 300 15 34 5 5 10 45 35
2
120 Italian Slingers
Missile Infantry / Missile Infantry / (inv_sam_italian_slingers)
Italian Slingers
Even in the hands of levied men, slings are dangerous weapons.
120 300 300 20 150 7 25 5 24 5 15 15 45 20
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