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Harbour Messapians (Rise of the Republic)Messapians (Rise of the Republic) Port Level 2

Harbour

Harbours provide and promote trade, whilst giving shelter from pirates and storms.

For all those states bordering the Mediterranean it was vital to command the seas around their land. Any people wishing to expand looked to control trade routes and invade other countries by sea. It was far easier to sail 1,000 km than march a tenth of that distance. Good ports were the key and became the hub where shipbuilding yards were found cheek-by-jowl with markets, naval garrisons and countless sea-based traders. The port that served Athens, Piraeus, was described by Aristophanes as a hectic, bustling concoction of sailors clamouring for pay, rations being served out, men trafficking for corn, onions, leeks, and figs, all to the sound of the hammering of the dockyards and boatswains’ pipes and flutes. Carthage made its wealth and name through its two artificial harbours, and Alexandria in Egypt was also one of the largest ports of the ancient world.

Port

Port
Port
(inv_gre_port_1)
Port Level 0
Harbour
Harbour
(inv_gre_port_trade_2)
Port Level 1
Docks
Docks
(inv_gre_port_trade_3)
Port Level 2
Fish Market
Fish Market
(inv_gre_port_trade_4)
Port Level 3
Harbour

Building Name

Harbour

Level Name

inv_gre_port_trade_2

Building Chain

Port

Building Level

2

Create Time

3

Create Cost

1900

Effects

4 food (this_region)
+5% wealth from all commerce (regions_in_this_province)
100 wealth from maritime commerce (this_building)
-2 public order per turn (this_province)
+2% tariff income from trade agreements (this_faction)

Provides Garrison Army

80 Missile Trieres - Iapygian Archers
Missile Trieres - Iapygian Archers
(inv_app_greek_three_app_archers)
Missile Ship
60 Assault Dieres - Iapygian Hoplites
60 Assault Dieres - Iapygian Hoplites
Assault Dieres - Iapygian Hoplites
(inv_app_greek_two_app_hoplites)
Melee Ship
60 Assault Dieres - Iapygian Swordsmen
60 Assault Dieres - Iapygian Swordsmen
Assault Dieres - Iapygian Swordsmen
(inv_app_greek_two_halfer_app_swordsmen)
Melee Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Missile Trieres - Iapygian Archers
Medium Ship / Missile Ship / (inv_app_greek_three_app_archers)
Missile Trieres - Iapygian Archers
A large contingent of archers can make short work of enemy crews.

Although developed for hunting food, the ancient art of archery has taken many a tribesman's life.

80 550 550 693 6 35 125 6 15 8 24 3 12 10 45 25
2
60 Assault Dieres - Iapygian Hoplites
Light Ship / Melee Ship / (inv_app_greek_two_app_hoplites)
Assault Dieres - Iapygian Hoplites
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Iapygian hoplites lose no ground to their Greek counterparts.

60 650 650 501 6 35 26 15 45 80 60 40
3
60 Assault Dieres - Iapygian Swordsmen
Light Ship / Melee Ship / (inv_app_greek_two_halfer_app_swordsmen)
Assault Dieres - Iapygian Swordsmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Their savage, Illyrian heritage makes these warriors intrinsically ferocious.

60 330 330 501 6 13 24 10 10 25 50 40
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