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HomeHome / Total War: Rome II / Iolei Pretenders (Rise of the Republic) / Buildings / Pagus (Amber Road)
Pagus (Amber Road) Iolei Pretenders (Rise of the Republic)Iolei Pretenders (Rise of the Republic) Amber Level 4

Pagus (Amber Road)

Why trade in slaves when amber is worth more than flesh?

The regard in which amber was held is attested to by its associations with the sun god in his role as Elector or ‘the Awakener’. Later, the discovery of insects preserved in amber enabled Roman naturalists to correctly identify it as ancient, fossilised tree sap. However, this did little to dispel the commonly held belief that amber actually was solidified Lynx urine. It’s golden lustre meant amber was highly valued within the Greco-Roman world, where it was used to make jewellery, medicines and false hair. However, it meant much less to the barbarians who controlled the finest Balkan mines; they simply burnt amber as fuel for warmth.

Amber

Farmstead (Amber Shore)
Farmstead (Amber Shore)
(inv_barb_amber_1)
Amber Level 0
Village (Amber Collector)
Village (Amber Collector)
(inv_barb_amber_2)
Amber Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_barb_amber_3)
Amber Level 2
Pagus (Amber Road)
Pagus (Amber Road)
(inv_barb_amber_4)
Amber Level 3
Pagus (Amber Road)

Building Name

Pagus (Amber Road)

Level Name

inv_barb_amber_4

Building Chain

Amber

Building Level

4

Create Time

8

Create Cost

2500

Require Resource

Amber

Require Technology

Appoint Lawgivers
Appoint Lawgivers

Effects

-8 food (this_region)
350 wealth from local commerce (this_building)
+4 growth per turn (this_province)
+4 public order per turn (this_province)
160 amber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+8% tariff income from trade agreements (this_faction)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Noble Sardi Archers
120 Noble Sardi Archers
120 Noble Sardi Archers
120 Noble Sardi Archers
Noble Sardi Archers
(inv_iol_noble_sardi_archers)
Missile Infantry
160 Sherden Swordsmen
160 Sherden Swordsmen
160 Sherden Swordsmen
160 Sherden Swordsmen
160 Sherden Swordsmen
160 Sherden Swordsmen
160 Sherden Swordsmen
160 Sherden Swordsmen
Sherden Swordsmen
(inv_iol_sherden_swordsmen)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Sardi Hillmen
Melee Infantry / Melee Infantry / (inv_iol_sardi_hillmen)
Sardi Hillmen
Hillmen are hardy and unforgiving, if a little ill-disciplined as soldiers.
160 180 180 15 34 5 10 10 50 30
2
120 Sardi Slingers
Missile Infantry / Missile Infantry / (inv_iol_sardi_slingers)
Sardi Slingers
Even giants can be humbled by nimble slingers.
120 300 300 20 150 7 25 5 24 3 15 15 45 30
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