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HomeHome / Total War: Rome II / Insubres Pretenders (Rise of the Republic) / Buildings / Village (Large Vineyard)
Village (Large Vineyard) Insubres Pretenders (Rise of the Republic)Insubres Pretenders (Rise of the Republic) Wine Level 2

Village (Large Vineyard)

A growing city is a thirsty city.

Wine has been a big part of western civilisations for thousands of years. The growing and fermenting of grapes began as early 7000BC in what is now the Caucasus. However, much of modern wine culture derives from the practices of the ancient Greeks. To the ancient peoples wine was not so much a pastime as a religion: the goddess Geshtinana in Egypt, Bacchus in Rome and Dionysus in Greece all looked over the produce of the fermented grape. Wherever the Romans conquered they also traded, settled and drank, which accounts for the great spread of viticulture throughout the empire years and the establishment of the major wine regions and grape varieties we know today. However the ancients would have thought us barbaric for drinking wine undiluted; a civilised culture always mixed at least one part wine to two parts water.

Wine

Farmstead (Vineyard)
Farmstead (Vineyard)
(inv_barb_wine_1)
Wine Level 0
Village (Large Vineyard)
Village (Large Vineyard)
(inv_barb_wine_2)
Wine Level 1
Town (Winemaker)
Town (Winemaker)
(inv_barb_wine_3)
Wine Level 2
Pagus (Master Winemaker)
Pagus (Master Winemaker)
(inv_barb_wine_4)
Wine Level 3
Village (Large Vineyard)

Building Name

Village (Large Vineyard)

Level Name

inv_barb_wine_2

Building Chain

Wine

Building Level

2

Create Time

3

Create Cost

1600

Effects

-1 food (this_region)
+10% wealth from all commerce (regions_in_this_province)
200 wealth from local commerce (this_building)
+2 growth per turn (this_province)
+2 public order per turn (all provinces)
80 wine for each region (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Gallic Axemen
Gallic Axemen
(inv_sen_gallic_axemen)
Melee Infantry
120 Gallic Skirmishers
120 Gallic Skirmishers
Gallic Skirmishers
(inv_sen_gallic_skirmishers)
Missile Infantry
160 Gallic Spearmen
Gallic Spearmen
(inv_sen_gallic_spearmen)
Spear Infantry
120 Tribeless Slingers
120 Tribeless Slingers
Tribeless Slingers
(inv_sen_tribeless_slingers)
Missile Infantry
160 Tribeless Spearmen
Tribeless Spearmen
(inv_sen_tribeless_spearmen)
Spear Infantry
160 Tribeless Warriors
160 Tribeless Warriors
Tribeless Warriors
(inv_sen_tribeless_warriors)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribeless Slingers
Missile Infantry / Missile Infantry / (inv_sen_tribeless_slingers)
Tribeless Slingers
The stone does not care for which tribes it flies.
120 260 260 20 150 7 25 5 24 3 15 15 45 25
2
160 Tribeless Spearmen
Melee Infantry / Spear Infantry / (inv_sen_tribeless_spearmen)
Tribeless Spearmen
Professional spearmen, unburdened by tribal life, fight with no restraint.
160 170 170 15 26 10 20 0 55 30
3
160 Tribeless Warriors
Melee Infantry / Melee Infantry / (inv_sen_tribeless_warriors)
Tribeless Warriors
These warriors fight for no one - meaning all the spoils are theirs to keep.
160 150 150 20 34 20 5 0 55 30
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