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HomeHome / Total War: Rome II / Insubres Pretenders (Rise of the Republic) / Buildings / Village (Blacksmith)
Village (Blacksmith) Insubres Pretenders (Rise of the Republic)Insubres Pretenders (Rise of the Republic) Iron Level 2

Village (Blacksmith)

Through his knowledge of the Otherworld he creates power from the earth itself.

According to early documentation it was the Hittites who first used iron to forge weapons whilst fighting the Egyptians. Despite being more brittle and variable in quality than bronze, iron was cheaper and more abundant so rulers could arm large armies of peasants more economically. It was used to make spear and arrow heads, swords and armour. Its versatility and availability made it very popular throughout the ancient world. Moulds were rarely used in the ancient world to create iron weapons. Instead they employed a laborious method of smelting ore at temperatures higher than those needed for copper. The iron was then broken free from the waste slag and shaped during a lengthy process of firing and pounding.

Iron

Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(inv_barb_iron_1)
Iron Level 0
Village (Shieldmaker)
Village (Shieldmaker)
(inv_barb_iron_armour_2)
Iron Level 1
Pagus (Armourer)
Pagus (Armourer)
(inv_barb_iron_armour_3)
Iron Level 2
Village (Blacksmith)
Village (Blacksmith)
(inv_barb_iron_weapon_2)
Iron Level 1
Pagus (Weaponsmith)
Pagus (Weaponsmith)
(inv_barb_iron_weapon_3)
Iron Level 2
Village (Blacksmith)

Building Name

Village (Blacksmith)

Level Name

inv_barb_iron_weapon_2

Building Chain

Iron

Building Level

2

Create Time

3

Create Cost

2500

Effects

-2 food (this_region)
150 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
100 iron (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level I armour (+5% armour) upon recruitment (all provinces)
Level II weapons (+10% melee attack) upon recruitment (all provinces)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Gallic Axemen
160 Gallic Axemen
160 Gallic Axemen
Gallic Axemen
(inv_sen_gallic_axemen)
Melee Infantry
120 Gallic Skirmishers
120 Gallic Skirmishers
120 Gallic Skirmishers
120 Gallic Skirmishers
Gallic Skirmishers
(inv_sen_gallic_skirmishers)
Missile Infantry
160 Gallic Spearmen
160 Gallic Spearmen
Gallic Spearmen
(inv_sen_gallic_spearmen)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribeless Slingers
Missile Infantry / Missile Infantry / (inv_sen_tribeless_slingers)
Tribeless Slingers
The stone does not care for which tribes it flies.
120 260 260 20 150 7 25 5 24 3 15 15 45 25
2
160 Tribeless Spearmen
Melee Infantry / Spear Infantry / (inv_sen_tribeless_spearmen)
Tribeless Spearmen
Professional spearmen, unburdened by tribal life, fight with no restraint.
160 170 170 15 26 10 20 0 55 30
3
160 Tribeless Warriors
Melee Infantry / Melee Infantry / (inv_sen_tribeless_warriors)
Tribeless Warriors
These warriors fight for no one - meaning all the spoils are theirs to keep.
160 150 150 20 34 20 5 0 55 30
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