Home / Total War: Rome II / Nurrensi (Rise of the Republic) / Buildings / Province Capital Buildings
Province Capital | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Province Capital Level 1 Settlement Together we are stronger. |
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2 | 1500 |
+6% wealth from all sources (regions_in_this_province) 200 wealth from subsistence (this_building) +3 growth per turn (this_province) [NOT DISPLAYED] Used for settlements to identify the presence of 8m walls (Barbarian) (this_region) +12 line of sight across borders (this_region) |
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2 |
Province Capital Level 2 Pagus Riches grow when people work together. |
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3 | 2700 |
-1 food (this_region) +8% wealth from all sources (regions_in_this_province) 300 wealth from subsistence (this_building) +5 growth per turn (this_province) +2 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) ((NOT DISPLAYED)) (this_region) [NOT DISPLAYED] Used for settlements to identify the presence of 8m walls (Barbarian) (this_region) +12 line of sight across borders (this_region) |
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3 |
Province Capital Level 3 Oppidum All a man could want is within. |
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5 | 4400 |
-4 food (this_region) +10% wealth from all sources (regions_in_this_province) 400 wealth from subsistence (this_building) +7 growth per turn (this_province) +4 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) ((NOT DISPLAYED)) (this_region) [NOT DISPLAYED] Used for settlements to identify the presence of 8m walls (Barbarian) (this_region) +12 line of sight across borders (this_region) |
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