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HomeHome / Total War: Rome II / Daunians (Rise of the Republic) / Buildings / Fish Market
Fish Market Daunians (Rise of the Republic)Daunians (Rise of the Republic) Port Level 4

Fish Market

Once dried and salted, fish can be traded far and wide.

Fish were a staple of many ancient diets, and methods of fishing have changed relatively little over the centuries since then. Spearfishing, hook-and-line and nets date back to the Stone Age, and could support large communities. Cast nets were commonly used at coastal outcrops. Circular in shape, they were weighted with stones around the edge, and had a drawstring that allowed the full net to be closed and hauled in. A complete contrast, in terms of effort expended, was trapping: common types included woven baskets or nets for seafood, or fish weirs that made use of tidal and river currents.

Port

Port
Port
(inv_gre_port_1)
Port Level 0
Harbour
Harbour
(inv_gre_port_trade_2)
Port Level 1
Docks
Docks
(inv_gre_port_trade_3)
Port Level 2
Fish Market
Fish Market
(inv_gre_port_trade_4)
Port Level 3
Fish Market

Building Name

Fish Market

Level Name

inv_gre_port_trade_4

Building Chain

Port

Building Level

4

Create Time

8

Create Cost

6100

Require Resource

Timber
Timber

Effects

8 food (this_region)
+12% wealth from all commerce (regions_in_this_province)
300 wealth from maritime commerce (this_building)
-6 public order per turn (this_province)
+7% tariff income from trade agreements (this_faction)

Provides Garrison Army

80 Missile Trieres - Iapygian Peltasts
80 Missile Trieres - Iapygian Peltasts
Missile Trieres - Iapygian Peltasts
(inv_app_greek_three_app_peltasts)
Missile Ship
60 Assault Dieres - Iapygian Hoplites
60 Assault Dieres - Iapygian Hoplites
Assault Dieres - Iapygian Hoplites
(inv_app_greek_two_app_hoplites)
Melee Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Missile Trieres - Iapygian Archers
Medium Ship / Missile Ship / (inv_app_greek_three_app_archers)
Missile Trieres - Iapygian Archers
A large contingent of archers can make short work of enemy crews.

Although developed for hunting food, the ancient art of archery has taken many a tribesman's life.

80 550 550 693 6 35 125 6 15 8 24 3 12 10 45 25
2
80 Missile Trieres - Iapygian Peltasts
Medium Ship / Missile Ship / (inv_app_greek_three_app_peltasts)
Missile Trieres - Iapygian Peltasts
A large contingent of archers can make short work of enemy crews.

Messapia's finest skirmishers are the first into battle, filling the sky - and the enemy frontline - with their deadly javelins.

80 650 650 693 6 32 80 7 7 18 24 10 40 65 50 40
3
60 Assault Dieres - Iapygian Hoplites
Light Ship / Melee Ship / (inv_app_greek_two_app_hoplites)
Assault Dieres - Iapygian Hoplites
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Iapygian hoplites lose no ground to their Greek counterparts.

60 650 650 501 6 35 26 15 45 80 60 40
4
60 Assault Dieres - Iapygian Swordsmen
Light Ship / Melee Ship / (inv_app_greek_two_halfer_app_swordsmen)
Assault Dieres - Iapygian Swordsmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Their savage, Illyrian heritage makes these warriors intrinsically ferocious.

60 330 330 501 6 13 24 10 10 25 50 40
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