Military Training | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Military Training Level 1 Communal Grounds A lifetime of smashing things is oddly good practice for making them. |
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2 | 1000 |
50 wealth from entertainment (culture) (this_building) |
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2 |
Military Training Level 2 Horn Maker May your horn sound the charge but never the retreat. |
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3 | 2100 |
-1 food (this_region) 100 wealth from entertainment (culture) (this_building) +3% wealth from industry (regions_in_this_province) +2 public order per turn (this_province) +4% tariff income from trade agreements (this_faction) +5% unit morale upon recruitment (this_province) |
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3 |
Military Training Level 3 Trumpet Maker On the battlefield, a trumpet is the general’s only voice. |
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5 | 4100 |
-4 food (this_region) 150 wealth from entertainment (culture) (this_building) +6% wealth from industry (regions_in_this_province) +4 public order per turn (this_province) +8% tariff income from trade agreements (this_faction) +10% unit morale upon recruitment (this_province) |
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4 |
Military Training Level 4 Carnyx Maker The trumpet is given shape to match its roar. |
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8 | 6800 |
-8 food (this_region) 200 wealth from entertainment (culture) (this_building) +10% wealth from industry (regions_in_this_province) +6 public order per turn (this_province) +12% tariff income from trade agreements (this_faction) +15% unit morale upon recruitment (this_province) |
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