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Shipwright Roman Secessionists (Empire Divided)Roman Secessionists (Empire Divided) Port Level 2

Shipwright

The rule of law allows trade to flourish, even at sea.

Coastal patrols were vital to protect the majority of trade routes around the Empire. The navy used smaller, faster ships such as biremes, and had naval garrisons along the coast to police the seas. Their main mission was safeguarding merchant ships against piracy, which was a huge problem in the Mediterranean. Julius Caesar himself was held for ransom by pirates in his youth; foolishly, they laughed at the young Caesar but, after the ransom was paid, he hunted down and crucified his captors! Eventually Rome did dominate the Mediterranean and the Romans, with a typical bit of arrogance, referred to the sea as 'Mare Nostrum' or 'Our Sea'.

Port

Port
Port
(rome_port_1)
Port Level 0
Fishing Port
Fishing Port
(rome_port_fish_2)
Port Level 1
Fishmonger
Fishmonger
(rome_port_fish_3)
Port Level 2
Forum Piscarium
Forum Piscarium
(rome_port_fish_4)
Port Level 3
Military Wharf
Military Wharf
(rome_port_military_2)
Port Level 1
Drydock
Drydock
(rome_port_military_3)
Port Level 2
Portus Classis
Portus Classis
(rome_port_military_4)
Port Level 3
Shipwright
Shipwright
(rome_port_patrol_2)
Port Level 1
Docks
Docks
(rome_port_patrol_3)
Port Level 2
Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Port Level 3
Harbour
Harbour
(rome_port_trade_2)
Port Level 1
Trading Port
Trading Port
(rome_port_trade_3)
Port Level 2
Emporium
Emporium
(rome_port_trade_4)
Port Level 3
Shipwright

Building Name

Shipwright

Level Name

rome_port_patrol_2

Building Chain

Port

Building Level

2

Create Time

3

Create Cost

1600

Effects

70 wealth from manufacturing (industry) (this_building)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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