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Civil Colonia Roman Secessionists (Empire Divided)Roman Secessionists (Empire Divided) Province Capital Level 2

Civil Colonia

"We've been here a year now and they still haven’t finished the baths!"

As ancient cities grew the people turned to land beyond the walls: safety was traded for elbow-room. Undesirable businesses such as burial grounds, slaughterhouses and brickmaking were not particularly welcome within the city walls; animals and crops needed more space than the original boundaries allowed. The poor, of course, went to live alongside the more unsavoury businesses. 'Suburbia', then, was not quite the home of a burgeoning middle class, but a reaction to a lack of space. The growth of Rome meant that new perimeter walls had to be built. The Aurelian walls constructed in the 3rd century AD expanded the city well beyond the original 5th century BC Servian ones.

Province Capital

City
City
(rome_city_1)
Province Capital Level 0
Civil Colonia
Civil Colonia
(rome_city_civil_2)
Province Capital Level 1
Civil Municipium
Civil Municipium
(rome_city_civil_3)
Province Capital Level 2
Civil Urbs
Civil Urbs
(rome_city_civil_4)
Province Capital Level 3
Garrison Colonia
Garrison Colonia
(rome_city_garrison_2)
Province Capital Level 1
Garrison Municipium
Garrison Municipium
(rome_city_garrison_3)
Province Capital Level 2
Garrison Urbs
Garrison Urbs
(rome_city_garrison_4)
Province Capital Level 3
Civil Colonia

Building Name

Civil Colonia

Level Name

rome_city_civil_2

Building Chain

Province Capital

Building Level

2

Create Time

3

Create Cost

2700

Effects

+2 Latin cultural influence (this_region)
-1 food (this_region)
+8% wealth from all sources (regions_in_this_province)
300 wealth from subsistence (this_building)
+5 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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