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Town (Leather Workshop) SpartaSparta Leather Level 3

Town (Leather Workshop)

Good, hardened leather can turn a blow and keep a man from death.

People have been using hides to protect and clothe themselves ever since they began to trap and kill animals, according to archaeological evidence going back as far as the Palaeolithic period. As animal husbandry developed the use and availability of hides increased. Processes of tanning were introduced to make more durable leather. All manner of substances - tannins from trees to faeces and animal brains - were used to treat the skins. Tanning was seen as a smelly, dirty even poisonous trade and so was banished to the outskirts of towns. However, after tanning the hides could be used as waterskins, bags, boats, armour, sandals, boots, scabbards, and harnesses, amongst many other useful products. Calf or goat skins were also made into parchments by soaking them in lime.

Leather

Village (Tannery)
Village (Tannery)
(greek_leather_1)
Leather Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Leather Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Leather Level 2
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(greek_leather_4)
Leather Level 3
Town (Leather Workshop)

Building Name

Town (Leather Workshop)

Level Name

greek_leather_3

Building Chain

Leather

Building Level

3

Create Time

5

Create Cost

2500

Require Technology

Architectural Advances
Architectural Advances

Effects

-4 food (this_region)
220 wealth from manufacturing (industry) (this_building)
+3 growth per turn (this_province)
+3 public order per turn (this_province)
120 leather (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level I armour (+5% armour) upon recruitment (this_province)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Helot Archers
120 Helot Archers
120 Helot Archers
120 Helot Archers
Helot Archers
(Gre_Helot_Archers)
Missile Infantry
160 Perioikoi Hoplites
160 Perioikoi Hoplites
Perioikoi Hoplites
(Gre_Periokoi_Hoplites)
Spear Infantry
160 Perioikoi Pikemen
160 Perioikoi Pikemen
Perioikoi Pikemen
(Gre_Periokoi_Pike)
Pike Infantry
160 Perioikoi Spears
160 Perioikoi Spears
Perioikoi Spears
(Gre_Periokoi_Spears)
Spear Infantry
160 Spartan Hoplites
160 Spartan Hoplites
Spartan Hoplites
(Gre_Spartan_Hoplites)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Gorgo's Skirmishers
Missile Infantry / Missile Infantry / (Gre_Gorgos_Skirmishers)
Gorgo's Skirmishers
"Come back with this shield, or on it..."
120 520 520 22 155 9 35 9 23 6 50 27 55 35
2
120 Helot Slingers
Missile Infantry / Missile Infantry / (Gre_Helot_Slingers)
Helot Slingers
Even the most stupid, recalcitrant slave can be taught to use a sling.
120 490 490 20 155 7 35 7 23 3 31 52 50 20
3
160 Perioikoi Hoplites
Melee Infantry / Spear Infantry / (Gre_Periokoi_Hoplites)
Perioikoi Hoplites
A man will fight in defence of his home, even if he is not strictly a citizen.
160 460 460 21 30 16 69 90 75 45
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