Trade Large Town
In the greatest bazaars, anything can be bought... and it's a seller's market.Palaces, administrative ministries, markets and traders were at the heart of every ancient city, all jostling for attention alongside great monuments and temples. Here, business was done and civic duties performed, while the masses were entertained and overawed by rituals, sports and spectacles. Although cities were sometimes laid out according to one man's vision, such as Antioch's grid system by the architect Xenarius, most cities developed over time to meet the immediate needs of their people. The results could be predictably messy and very human: with space at premium, new buildings were often constructed on top of older ones, adapting and changing their purpose.
Minor Settlement
Building Name Trade Large Town |
Level Name east_town_trade_4 |
Building Chain Minor Settlement |
Building Level 4 |
Create Time 8 |
Create Cost 4200 |
Require Technology Improved Material Transportation |
Effects
-7 food (this_region)+6% wealth from all sources (regions_in_this_province)
80 wealth from subsistence (this_building)
300 wealth from local commerce (this_building)
+4 growth per turn (this_province)
+4 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 1 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (Eas_Hillmen) Hillmen Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 310 | 270 | 25 | 34 | 11 | 42 | 52 | 65 | 35 | |||||||||
2 |
Cavalry / Missile Cavalry / (Eas_Horse_Skirm) Horse Skirmishers These horsemen are useful, swift-moving skirmishers, well able to harass an enemy. |
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90 | 390 | 390 | 30 | 75 | 8 | 18 | 12 | 36 | 18 | 37 | 49 | 90 | 25 | |||||
3 |
Missile Infantry / Missile Infantry / (Eas_Immortals_Bow) Immortal Archers Elite and professional troops using long bows. |
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120 | 850 | 850 | 38 | 165 | 6 | 30 | 22 | 38 | 12 | 36 | 57 | 70 | 55 | |||||
4 |
Melee Infantry / Spear Infantry / (Eas_Immortals_Spear) Immortal Spearmen Elite and professional troops. They fight with spears. |
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160 | 830 | 830 | 31 | 32 | 27 | 77 | 100 | 75 | 60 | |||||||||
5 |
Melee Infantry / Melee Infantry / (Eas_Immortals_Sword) Immortal Swordsmen Elite and professional troops. They fight with swords. |
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160 | 850 | 850 | 37 | 38 | 31 | 74 | 100 | 75 | 60 | |||||||||
6 |
Missile Infantry / Missile Infantry / (Eas_Javelinmen) Eastern Javelinmen These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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120 | 500 | 500 | 32 | 70 | 9 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | |||||
7 |
Cavalry / Melee Cavalry / (Eas_Median_Cav) Median Cavalry These fine cavalrymen are well able to handle themselves in the cut and thrust of melee. |
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90 | 610 | 610 | 29 | 29 | 31 | 77 | 87 | 110 | 50 | |||||||||
8 |
Melee Infantry / Melee Infantry / (Eas_Noble_Blood_Infantry) Parthian Noble Blood Infantry |
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160 | 930 | 930 | 37 | 38 | 33 | 90 | 87 | 75 | 65 | |||||||||
9 |
Melee Infantry / Melee Infantry / (Eas_Par_Sword) Parthian Swordsmen Once their javelins have struck, these Parthians are able to finish off any survivors. |
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160 | 740 | 740 | 32 | 36 | 31 | 81 | 92 | 70 | 60 | |||||||||
10 |
Melee Infantry / Spear Infantry / (Eas_Persian_Hoplites) Persian Hoplites An idea like hoplites is worth copying, even if Greek "liberty" weakens a man… |
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160 | 520 | 520 | 20 | 29 | 16 | 64 | 90 | 70 | 40 | |||||||||
11 |
Missile Infantry / Missile Infantry / (Eas_Persian_Light_Archers) Persian Light Archers Archers should be valued for the ability to strike down a distant foe. |
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120 | 410 | 410 | 35 | 145 | 7 | 30 | 8 | 23 | 4 | 6 | 27 | 50 | 20 | |||||
12 |
Missile Infantry / Missile Infantry / (Eas_Slingers) Eastern Slingers Even giants can be humbled by nimble slingers. |
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120 | 500 | 500 | 22 | 155 | 8 | 35 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | |||||
13 |
Melee Infantry / Spear Infantry / (Eas_Spear) Eastern Spearmen Cheap spearmen are not necessarily poor spearmen. |
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160 | 280 | 280 | 15 | 29 | 11 | 53 | 63 | 65 | 30 |
Disqus |
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