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Fishing Port MassagetaeMassagetae Port Level 4

Fishing Port

Many nets are better than one.

Over many years humans have developed a variety of fishing methods from the spear fishing of the Egyptians to the use of fish-cages in Greece. People developed methods that were appropriate to the waters they were fishing and the fish they hoped to catch. The Celtic tribes of Britain and Ireland developed a small river-going vessel known as a 'coracle'. This lightweight, oval boat had a framework of willow rods that were covered with animal skin. Its low weight meant it could be easily carried, allowing fishermen to carry their boats down to the river from their homes. The design of the coracle varied slightly depending on the river where it was to be used. Coracles for tidal rivers, like the Tywi in Wales, were round and deep, whereas those designed for use in rapidly flowing water had shallow, flat bottoms.

Port

Port
Port
(barb_port_1)
Port Level 0
Fishermen's Huts
Fishermen's Huts
(barb_port_fishing_2)
Port Level 1
Fishing Village
Fishing Village
(barb_port_fishing_3)
Port Level 2
Fishing Port
Fishing Port
(barb_port_fishing_4)
Port Level 3
Harbour
Harbour
(barb_port_military_2)
Port Level 1
Boatyard
Boatyard
(barb_port_military_3)
Port Level 2
Raiders' Port
Raiders' Port
(barb_port_military_4)
Port Level 3
Fishing Port

Building Name

Fishing Port

Level Name

barb_port_fishing_4

Building Chain

Port

Building Level

4

Create Time

8

Create Cost

3500

Require Resource

Timber
Timber

Require Technology

Organised Craft Working
Organised Craft Working

Effects

12 food (this_region)
70 wealth from maritime commerce (this_building)
-7 public order per turn (squalor) (this_province)

Provides Garrison Army

80 Assault Raider - Tribesmen
80 Assault Raider - Tribesmen
80 Assault Raider - Tribesmen
80 Assault Raider - Tribesmen
Assault Raider - Tribesmen
(Ste_Tribesmen_Raider)
Melee Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Missile Raider - Steppe Archers
Medium Ship / Missile Ship / (Ste_Archers_Raider)
Missile Raider - Steppe Archers
These ships keep a contingent of archers aboard to harry enemy crews.

Men who cannot shoot go hungry on the steppes.

80 400 400 38 145 6 30 7 23 3 5 27 50 20
2
80 Assault Raider - Tribesmen
Medium Ship / Melee Ship / (Ste_Tribesmen_Raider)
Assault Raider - Tribesmen
Useful ships, with crews large enough to board enemy vessels.

Everyone in the tribe fights. Everyone. Skill and courage will come to those who live.

80 330 330 15 29 5 51 57 55 20
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