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Town (Grain Irrigated Farm) Ma'inMa'in Grain Level 3

Town (Grain Irrigated Farm)

"We can't bring the farm to the river… let's bring the river to the farm."

Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.

Grain

Village (Grain Fields)
Village (Grain Fields)
(east_grain_1)
Grain Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(east_grain_2)
Grain Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(east_grain_3)
Grain Level 2
Large Town (Grain Estate)
Large Town (Grain Estate)
(east_grain_4)
Grain Level 3
Town (Grain Irrigated Farm)

Building Name

Town (Grain Irrigated Farm)

Level Name

east_grain_3

Building Chain

Grain

Building Level

3

Create Time

5

Create Cost

3000

Require Technology

Qanat
Qanat

Effects

8 food (this_region)
120 wealth from farming (agriculture) (this_building)
+40% wealth from farming (agriculture) (regions_in_this_province)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
Levy Skirmishers
(Ara_Levy_Skirm)
Missile Infantry
160 Levy Spearmen
160 Levy Spearmen
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(Ara_Levy_Spear)
Spear Infantry
160 Noble Swordsmen
160 Noble Swordsmen
Noble Swordsmen
(Ara_Noble_Sword)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Spearmen
Melee Infantry / Spear Infantry / (Ara_Levy_Spear)
Levy Spearmen
Levies can fight and are relatively cheap to maintain, but lack skill and conviction.
160 290 260 14 29 11 62 60 65 25
2
120 Slingers
Missile Infantry / Missile Infantry / (Ara_Slingers)
Slingers
Even the humblest nomad may hurl a stone at his enemies.
120 470 470 20 155 7 35 7 23 3 40 52 50 20
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