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Town (Glass Maker) GerrhaeaGerrhaea Glass Level 3

Town (Glass Maker)

Expert glassware represents form and function in perfect harmony.

Although it occurs naturally the first man-made glass was probably produced in Egypt around 3500BC. Along with pottery, it was easily available and cheaply made by melting silica sand. The technique of blowing glass was discovered in the 1st century BC and following the Roman conquest of Egypt in 27BC it became widespread. It is estimated that over 13 billion items of glassware were produced during the seven centuries that Rome held sway over Mediterranean. It was used for everything from oil lamps to storage jars, plates and perfume bottles, but was also used for decoration and ornaments.

Glass

Village (Glassware)
Village (Glassware)
(east_glass_1)
Glass Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(east_glass_2)
Glass Level 1
Town (Glass Maker)
Town (Glass Maker)
(east_glass_3)
Glass Level 2
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(east_glass_4)
Glass Level 3
Town (Glass Maker)

Building Name

Town (Glass Maker)

Level Name

east_glass_3

Building Chain

Glass

Building Level

3

Create Time

5

Create Cost

2500

Require Technology

Qanat
Qanat

Effects

-4 food (this_region)
220 wealth from manufacturing (industry) (this_building)
+3 growth per turn (this_province)
+3 public order per turn (this_province)
+14% research rate (this_faction)
120 glasswares (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
Levy Skirmishers
(Ara_Levy_Skirm)
Missile Infantry
160 Levy Spearmen
160 Levy Spearmen
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(Ara_Levy_Spear)
Spear Infantry
160 Noble Swordsmen
160 Noble Swordsmen
Noble Swordsmen
(Ara_Noble_Sword)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Spearmen
Melee Infantry / Spear Infantry / (Ara_Levy_Spear)
Levy Spearmen
Levies can fight and are relatively cheap to maintain, but lack skill and conviction.
160 290 260 14 29 11 62 60 65 25
2
120 Slingers
Missile Infantry / Missile Infantry / (Ara_Slingers)
Slingers
Even the humblest nomad may hurl a stone at his enemies.
120 470 470 20 155 7 35 7 23 3 40 52 50 20
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