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Royal Palace GerrhaeaGerrhaea City Centre Level 4

Royal Palace

Those who are not awed are certainly very stupid, or very dead.

Varying in style, but not in purpose, palaces of local governors, satraps and royalty were power made manifest in stone. Whether based on earlier Persian designs, such as the administrative buildings and the royal palace complex at Persepolis at the heart of the Achaemenid Empire, or constructed in Hellenistic fashion by Alexander’s successors, such as the Seleucid palaces at Antioch, these buildings were design to awe. The palaces were also hives of activity, from which the day-to-day running of the cities and provinces was orchestrated, and diplomacy, politics and wars were planned.

City Centre

City Centre
City Centre
(east_city_centre_1)
City Centre Level 0
Wrestling Arena
Wrestling Arena
(east_city_centre_arena_2)
City Centre Level 1
Polo Pitch
Polo Pitch
(east_city_centre_arena_3)
City Centre Level 2
Majore Field
Majore Field
(east_city_centre_arena_4)
City Centre Level 3
Library
Library
(east_city_centre_library_2)
City Centre Level 1
Clay Tablet Archive
Clay Tablet Archive
(east_city_centre_library_3)
City Centre Level 2
Danesgah
Danesgah
(east_city_centre_library_4)
City Centre Level 3
Governor's Palace
Governor's Palace
(east_city_centre_palace_2)
City Centre Level 1
Satrap's Palace
Satrap's Palace
(east_city_centre_palace_3)
City Centre Level 2
Royal Palace
Royal Palace
(east_city_centre_palace_4)
City Centre Level 3
Slave Trader
Slave Trader
(east_city_centre_slave_2)
City Centre Level 1
Slave Auctioneer
Slave Auctioneer
(east_city_centre_slave_3)
City Centre Level 2
Spice Market
Spice Market
(east_city_centre_spice_2)
City Centre Level 1
Spice Bazaar
Spice Bazaar
(east_city_centre_spice_3)
City Centre Level 2
Grand Bazaar
Grand Bazaar
(east_city_centre_spice_4)
City Centre Level 3
Royal Palace

Building Name

Royal Palace

Level Name

east_city_centre_palace_4

Building Chain

City Centre

Building Level

4

Create Time

8

Create Cost

5500

Require Resource

Marble
Marble

Require Technology

Fortified Construction
Fortified Construction

Effects

-7 food (this_region)
+30% wealth from culture (regions_in_this_province)
220 wealth from subsistence (this_building)
+6 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

160 Noble Swordsmen
160 Noble Swordsmen
Noble Swordsmen
(Ara_Noble_Sword)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Nabatean Noble Swordsmen
Melee Infantry / Melee Infantry / (Ara_Melee5)
Nabatean Noble Swordsmen
Ages before the tourists of Wadi Rumm, the wonderful Nabatean desert was homeland of these fierce sons of the sands
160 1070 1070 37 38 35 88 117 80 65
2
160 Nabatean Noble Spearmen
Melee Infantry / Spear Infantry / (Ara_Spear5)
Nabatean Noble Spearmen
Nobles of Petra and other minor settlements, Nabateans were valiant rivals, then famous, loyal vassals of Roma for a long time. Under the 'Pax Romana they abandoned their nomadic and war attitudes, and become a sober people, completely involved in trades activity and agriculture
160 1130 1130 32 32 31 101 116 80 65
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