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Town (Horse Breeders) AthensAthens Horse Level 2

Town (Horse Breeders)

Without selective breeding, heavy cavalry would not exist.

A source of food, a symbol of wealth, a beast of burden and a tool of war, the horse was one of the most versatile commodities in the ancient world. Equus ferus’ role was tied to its physical form – the small, early horse could only be used to pull primitive chariots. Larger, faster horses were later bred and used by skirmishers to chase down troops, but it was not until the development of more muscular breeds that shock troops such as the Macedonian Companions and cataphracts came into being. Their long lances and heavy armour made these new-style heavy cavalry units deadly against infantry, fundamentally changing the nature of warfare forever.

Horse

Village (Horse Trainers)
Village (Horse Trainers)
(greek_horse_1)
Horse Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(greek_horse_2)
Horse Level 1
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Horse Level 2
Town (Horse Breeders)

Building Name

Town (Horse Breeders)

Level Name

greek_horse_2

Building Chain

Horse

Building Level

2

Create Time

3

Create Cost

2100

Require Technology

Tactical Flexibility
Tactical Flexibility

Effects

100 wealth from livestock (agriculture) (this_building)
+2 growth per turn (this_province)
-10% cavalry unit recruitment cost (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level II horses (+10% cavalry speed) upon recruitment (this_province)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
Archers
(Gre_Archers)
Missile Infantry
160 Light Hoplites
160 Light Hoplites
Light Hoplites
(Gre_Light_Hoplites)
Spear Infantry
160 Militia Hoplites
160 Militia Hoplites
160 Militia Hoplites
160 Militia Hoplites
Militia Hoplites
(Gre_Militia_Hoplites)
Spear Infantry
120 Slingers
Slingers
(Gre_Slingers)
Missile Infantry
160 Thorax Swordsmen
160 Thorax Swordsmen
Thorax Swordsmen
(Gre_Thorax_Sword)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Militia Hoplites
Melee Infantry / Spear Infantry / (Gre_Militia_Hoplites)
Militia Hoplites
Any honest citizen can take up the shield and answer to the name of "hoplite".
160 440 440 20 30 18 66 70 70 35
2
120 Slingers
Missile Infantry / Missile Infantry / (Gre_Slingers)
Slingers
Witty slingers often scratch "OUCH!" onto their shot.
120 450 450 20 155 7 35 7 23 3 40 27 50 20
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