menu
HomeHome / Radious Total War Mod / Syracuse (Hannibal at the Gates) / Buildings / Settlement (Trench Mine)
Settlement (Trench Mine) Syracuse (Hannibal at the Gates)Syracuse (Hannibal at the Gates) Gold Level 2

Settlement (Trench Mine)

Open-pit mining enables the land to be easily milked of its resources.

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

Gold

Village (Gold Mine)
Village (Gold Mine)
(greek_gold_1)
Gold Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Gold Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Gold Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_gold_4)
Gold Level 3
Settlement (Trench Mine)

Building Name

Settlement (Trench Mine)

Level Name

greek_gold_2

Building Chain

Gold

Building Level

2

Create Time

3

Create Cost

3500

Effects

400 wealth from mining (industry) (this_building)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
Archers
(Gre_Archers)
Missile Infantry
160 Light Hoplites
160 Light Hoplites
Light Hoplites
(Gre_Light_Hoplites)
Spear Infantry
160 Militia Hoplites
160 Militia Hoplites
160 Militia Hoplites
160 Militia Hoplites
Militia Hoplites
(Gre_Militia_Hoplites)
Spear Infantry
120 Slingers
Slingers
(Gre_Slingers)
Missile Infantry
160 Thorax Swordsmen
160 Thorax Swordsmen
Thorax Swordsmen
(Gre_Thorax_Sword)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Militia Hoplites
Melee Infantry / Spear Infantry / (Gre_Militia_Hoplites)
Militia Hoplites
Any honest citizen can take up the shield and answer to the name of "hoplite".
160 440 440 20 30 18 66 70 70 35
2
120 Slingers
Missile Infantry / Missile Infantry / (Gre_Slingers)
Slingers
Witty slingers often scratch "OUCH!" onto their shot.
120 450 450 20 155 7 35 7 23 3 40 27 50 20
Disqus
Facebook