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HomeHome / Radious Total War Mod / Massyli (Hannibal at the Gates) / Buildings / Large Town (Master Winemaker)
Large Town (Master Winemaker) Massyli (Hannibal at the Gates)Massyli (Hannibal at the Gates) Wine Level 4

Large Town (Master Winemaker)

A master vintner reserves the finest grapes. The rest are left for the masses.

Wine has been a big part of western civilisations for thousands of years. The growing and fermenting of grapes began as early 7000BC in what is now the Caucasus. However, much of modern wine culture derives from the practices of the ancient Greeks. To the ancient peoples wine was not so much a pastime as a religion: the goddess Geshtinana in Egypt, Bacchus in Rome and Dionysus in Greece all looked over the produce of the fermented grape. Wherever the Romans conquered they also traded, settled and drank, which accounts for the great spread of viticulture throughout the empire years and the establishment of the major wine regions and grape varieties we know today. However the ancients would have thought us barbaric for drinking wine undiluted; a civilised culture always mixed at least one part wine to two parts water.

Wine

Village (Vineyard)
Village (Vineyard)
(east_wine_1)
Wine Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(east_wine_2)
Wine Level 1
Town (Winemaker)
Town (Winemaker)
(east_wine_3)
Wine Level 2
Large Town (Master Winemaker)
Large Town (Master Winemaker)
(east_wine_4)
Wine Level 3
Large Town (Master Winemaker)

Building Name

Large Town (Master Winemaker)

Level Name

east_wine_4

Building Chain

Wine

Building Level

4

Create Time

8

Create Cost

4000

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

-7 food (this_region)
+20% wealth from all commerce (regions_in_this_province)
280 wealth from local commerce (this_building)
+4 growth per turn (this_province)
+8 public order per turn (this_province)
160 wine (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
160 Numidian Noble Infantry
160 Numidian Noble Infantry
Numidian Noble Infantry
(Num_Noble_Infantry)
Spear Infantry
160 Numidian Spearmen
160 Numidian Spearmen
Numidian Spearmen
(Num_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribal Slingers
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers)
Tribal Slingers
Even the smallest pebble is dangerous, in the right hands.
120 480 480 20 155 7 35 7 23 3 31 52 50 20
2
160 Numidian Spearmen
Melee Infantry / Spear Infantry / (Num_Spear)
Numidian Spearmen
No matter how reluctant, every spearman holds the line if he wants to live.
160 290 260 15 29 11 65 52 65 30
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