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HomeHome / Radious Total War Mod / Massyli (Hannibal at the Gates) / Buildings / Large Town (Silk Road)
Large Town (Silk Road) Massyli (Hannibal at the Gates)Massyli (Hannibal at the Gates) Silk Level 4

Large Town (Silk Road)

Silk, religion, knowledge… the Silk Road's gifts are never mundane.

The trade in luxury textiles in the ancient world was extremely lucrative as clothing and decorative fabrics became a sign of status and prestige. Silk was the jealously guarded secret of the Chinese for over two thousand years. Once the Silk Road was opened in the 1st century BC it proved highly desirable and, although considered by some immoral and decadent, soon became very profitable. Despite this, western cultures did not obtain the secret of making silk for themselves until 550AD.

Silk

Village (Silk Trader)
Village (Silk Trader)
(east_silk_1)
Silk Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(east_silk_2)
Silk Level 1
Town (Silk Market)
Town (Silk Market)
(east_silk_3)
Silk Level 2
Large Town (Silk Road)
Large Town (Silk Road)
(east_silk_4)
Silk Level 3
Large Town (Silk Road)

Building Name

Large Town (Silk Road)

Level Name

east_silk_4

Building Chain

Silk

Building Level

4

Create Time

8

Create Cost

6000

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

-7 food (this_region)
+20% wealth from all commerce (regions_in_this_province)
250 wealth from local commerce (this_building)
+3 growth per turn (this_province)
+4 public order per turn (this_province)
160 textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
160 Numidian Noble Infantry
160 Numidian Noble Infantry
Numidian Noble Infantry
(Num_Noble_Infantry)
Spear Infantry
160 Numidian Spearmen
160 Numidian Spearmen
Numidian Spearmen
(Num_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribal Slingers
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers)
Tribal Slingers
Even the smallest pebble is dangerous, in the right hands.
120 480 480 20 155 7 35 7 23 3 31 52 50 20
2
160 Numidian Spearmen
Melee Infantry / Spear Infantry / (Num_Spear)
Numidian Spearmen
No matter how reluctant, every spearman holds the line if he wants to live.
160 290 260 15 29 11 65 52 65 30
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