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HomeHome / Radious Total War Mod / Massyli (Hannibal at the Gates) / Buildings / Town (Timber Yard)
Town (Timber Yard) Massyli (Hannibal at the Gates)Massyli (Hannibal at the Gates) Lumber Level 3

Town (Timber Yard)

"Looking to build a fleet? You'll be wanting good oak and alder."

Wood has been a staple of life and trade for as long as humans have cut down trees. In the ancient world wood and charcoal were the foremost fuels, with timber also being used extensively in construction, transport, warfare, furniture-making and even the arts. The early design of mortise and tenon joinery was found in Egyptian furniture from 2500BC and spread throughout Europe and the Middle East. Although stone was used in many advanced cultures for construction, wood remained the basic building block for many peoples. Nothing surpassed it if you wanted to go to sea. Boat and ship building developed throughout the ages and timber supplies were crucial when establishing a navy.

Lumber

Village (Loggers)
Village (Loggers)
(east_lumber_1)
Lumber Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(east_lumber_2)
Lumber Level 1
Town (Timber Yard)
Town (Timber Yard)
(east_lumber_3)
Lumber Level 2
Large Town (Timber Trader)
Large Town (Timber Trader)
(east_lumber_4)
Lumber Level 3
Town (Timber Yard)

Building Name

Town (Timber Yard)

Level Name

east_lumber_3

Building Chain

Lumber

Building Level

3

Create Time

5

Create Cost

2700

Require Technology

Qanat
Qanat

Effects

-4 food (this_region)
120 wealth from manufacturing (industry) (this_building)
+15% wealth from industry (regions_in_this_province)
+3 growth per turn (this_province)
+3 public order per turn (this_province)
120 timber (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level I ammunition (+8% capacity) upon recruitment (this_province)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
160 Numidian Spearmen
160 Numidian Spearmen
160 Numidian Spearmen
160 Numidian Spearmen
Numidian Spearmen
(Num_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribal Slingers
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers)
Tribal Slingers
Even the smallest pebble is dangerous, in the right hands.
120 480 480 20 155 7 35 7 23 3 31 52 50 20
2
160 Numidian Spearmen
Melee Infantry / Spear Infantry / (Num_Spear)
Numidian Spearmen
No matter how reluctant, every spearman holds the line if he wants to live.
160 290 260 15 29 11 65 52 65 30
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