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HomeHome / Radious Total War Mod / Masaesyli (Hannibal at the Gates) / Buildings / Royal Karka
Royal Karka Masaesyli (Hannibal at the Gates)Masaesyli (Hannibal at the Gates) Provincial Capital Level 4

Royal Karka

A shining city, a seat of power and a source of pride…

The cities of the ancient world were situated where resources were plentiful and could be defended. River crossings, ports and natural trade routes were ideal locations for large populations to arise. Cities developed over long periods of time, often incorporating the architecture of earlier civilisations. In 305BC, the city of Seleucia vastly expanded an existing town on the west bank of the Tigris River. In the centuries that followed it came to rival the great Hellenic cities in magnificence. Often, planned expansion was limited to high-status quarters of the city: palaces, temples and public areas. Everyone else squeezed into the available space within the walls. This led to magnificent buildings being only a stone's throw from squalid slums.

Provincial Capital

City
City
(east_city_1)
Provincial Capital Level 0
Royal Large City
Royal Large City
(east_city_royal_2)
Provincial Capital Level 1
Royal Kerta
Royal Kerta
(east_city_royal_3)
Provincial Capital Level 2
Royal Karka
Royal Karka
(east_city_royal_4)
Provincial Capital Level 3
Satrap Large City
Satrap Large City
(east_city_satrap_2)
Provincial Capital Level 1
Satrap Kerta
Satrap Kerta
(east_city_satrap_3)
Provincial Capital Level 2
Satrap Karka
Satrap Karka
(east_city_satrap_4)
Provincial Capital Level 3
Royal Karka

Building Name

Royal Karka

Level Name

east_city_royal_4

Building Chain

Provincial Capital

Building Level

4

Create Time

8

Create Cost

7500

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

+6 Eastern cultural influence (this_region)
+6 artillery on walls (this_region)
-8 food (this_region)
+12% wealth from all sources (regions_in_this_province)
500 wealth from subsistence (this_building)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
40 African Bastion Ballista
40 African Bastion Ballista
40 African Bastion Ballista
African Bastion Ballista
(Afr_Ballista_Bastion)
Field Artillery
40 African Bastion Onager
40 African Bastion Onager
African Bastion Onager
(Afr_Onager_Bastion)
Field Artillery
40 African Bastion Scorpion
40 African Bastion Scorpion
40 African Bastion Scorpion
African Bastion Scorpion
(Afr_Scorpion_Bastion)
Fixed Artillery
160 Numidian Noble Infantry
160 Numidian Noble Infantry
Numidian Noble Infantry
(Num_Noble_Infantry)
Spear Infantry
160 Numidian Spearmen
160 Numidian Spearmen
160 Numidian Spearmen
160 Numidian Spearmen
Numidian Spearmen
(Num_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribal Slingers
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers)
Tribal Slingers
Even the smallest pebble is dangerous, in the right hands.
120 480 480 20 155 7 35 7 23 3 31 52 50 20
2
90 Archers of River Tafna
Cavalry / Missile Cavalry / (Num_Cav2)
Archers of River Tafna
Horse archers from the fertile region of Tafna River, which flows into the Mediterranean Sea facing the island of Rachgoun, near the ancient city of Siga
90 750 750 38 125 6 30 21 36 35 50 97 110 50
3
160 Coastal Axe Marauders
Melee Infantry / Melee Infantry / (Num_Melee2)
Coastal Axe Marauders
The bizarre and messy look of these formations of raiders does not lead to downplay their military utility...
160 710 710 27 36 31 68 83 70 55
4
160 Numidian Pseudo-Legionaires
Melee Infantry / Melee Infantry / (Num_Melee4)
Numidian Pseudo-Legionaires
The influence of the Roman world heralded by the first contacts with italic merchants, leads to the creation of numidian infantry units, modeled on the famous Roman ones
160 870 870 35 38 33 86 107 80 60
5
160 Numidian Spearmen
Melee Infantry / Spear Infantry / (Num_Spear)
Numidian Spearmen
No matter how reluctant, every spearman holds the line if he wants to live.
160 290 260 15 29 11 65 52 65 30
6
160 Light Spears of Mount Aurasius
Melee Infantry / Spear Infantry / (Num_Spear1)
Light Spears of Mount Aurasius
People from the region of Mount Aurasius, famous in the centuries for Madghacen, the royal mausoleum where are buried the Berber King of Numidia. Madghis was the king of the independent kingdoms of Numidia, between 300-200 BC, not far from Masinissa period and the early Roman contacts
160 530 530 19 29 16 59 57 65 50
7
160 Spears of Cirta
Melee Infantry / Spear Infantry / (Num_Spear4)
Spears of Cirta
Sturdy and compact infantry with spears from Cirta, the future capital of the Kingdom of Adherbal; the siege of the city by Jugurtha, will be the prequel to the famous war between him and the Romans:'Bellum Ighurtinum", which Sallust passed on historical memory
160 880 880 30 29 30 90 92 80 60
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