menu
HomeHome / Radious Total War Mod / Persian Empire (Wrath of Sparta) / Buildings / Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm) Persian Empire (Wrath of Sparta)Persian Empire (Wrath of Sparta) Grain Level 3

Town (Grain Irrigated Farm)

"We can't bring the farm to the river… let's bring the river to the farm."

Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.

Grain

Village (Grain Fields)
Village (Grain Fields)
(east_grain_1)
Grain Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(east_grain_2)
Grain Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(east_grain_3)
Grain Level 2
Large Town (Grain Estate)
Large Town (Grain Estate)
(east_grain_4)
Grain Level 3
Town (Grain Irrigated Farm)

Building Name

Town (Grain Irrigated Farm)

Level Name

east_grain_3

Building Chain

Grain

Building Level

3

Create Time

5

Create Cost

3000

Require Technology

Qanat
Qanat

Effects

8 food (this_region)
120 wealth from farming (agriculture) (this_building)
+40% wealth from farming (agriculture) (regions_in_this_province)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
Disqus
Facebook