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Bardic Circle Dumnonii (Caesar in Gaul)Dumnonii (Caesar in Gaul) Commons Level 4

Bardic Circle

Through song and poetry the glorious dead are honoured.

Little is known for certain of the ways and practices of the ancient druids. Classical writers stated that these mysterious men refused to write their secrets down, preferring to pass their knowledge from generation to generation orally. The writer Diodorus Siculus was the first to discuss the idea that there were distinct roles within the druid system, and it was Strabo who divided these into three separate classes; those who studied moral philosophy were known as the 'druidai'; the diviners and specialists in the natural world were the 'o'vateis'; and the poets and singers were the 'bardoi'. The bardoi, or bards, were responsible for passing on history in poetry and song. History always included the brave deeds of warriors as well as knowledge of the gods and the natural world.

Commons

Commons
Commons
(barb_commons_1)
Commons Level 0
Chieftain's Hold
Chieftain's Hold
(barb_commons_chieftan_2)
Commons Level 1
Warlord's Hold
Warlord's Hold
(barb_commons_chieftan_3)
Commons Level 2
Great Hall
Great Hall
(barb_commons_chieftan_4)
Commons Level 3
High King's Hold
High King's Hold
(barb_commons_chieftan_5)
Commons Level 4
Loremaster's Hut
Loremaster's Hut
(barb_commons_lore_2)
Commons Level 1
Bard's Grove
Bard's Grove
(barb_commons_lore_3)
Commons Level 2
Bardic Circle
Bardic Circle
(barb_commons_lore_4)
Commons Level 3
Farmers' Market
Farmers' Market
(barb_commons_market_2)
Commons Level 1
Public Market
Public Market
(barb_commons_market_3)
Commons Level 2
Great Fair
Great Fair
(barb_commons_market_4)
Commons Level 3
Slave Trader
Slave Trader
(barb_commons_slave_2)
Commons Level 1
Slave Market
Slave Market
(barb_commons_slave_3)
Commons Level 2
Storage Pit
Storage Pit
(barb_commons_storage_2)
Commons Level 1
Souterrain
Souterrain
(barb_commons_storage_3)
Commons Level 2
Smokehouse
Smokehouse
(barb_commons_storage_4)
Commons Level 3
Bardic Circle

Building Name

Bardic Circle

Level Name

barb_commons_lore_4

Building Chain

Commons

Building Level

4

Create Time

8

Create Cost

5500

Require Resource

Glassware
Glassware

Require Technology

Druidic Doctrine
Druidic Doctrine

Effects

+2 owning faction's cultural influence (this_faction)
-5 food (this_region)
180 wealth from learning (culture) (this_building)
+3 public order per turn (this_province)
+24% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

160 Ambushers
160 Ambushers
Ambushers
(Bri_Ambushers)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Druidic Chieftains
Melee Infantry / Melee Infantry / (Bri_Druidic_Champs)
Druidic Chieftains
The druidic leaders of the Iceni are equipped with the best training and armour.
100 820 820 40 40 38 90 87 75 65
2
100 Druidic Nobles
Melee Infantry / Melee Infantry / (Bri_Druidic_Nobles)
Druidic Nobles
Druids inspire by their magical presence, and are formidable warriors themselves.
100 720 720 37 40 33 86 57 75 65
3
160 Grove Guards
Melee Infantry / Spear Infantry / (Grove_Guard)
Grove Guards
Guardians of the sacred groves
160 890 890 29 32 25 82 87 75 60
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