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Large Town (Master Glass Maker) Mauri (Imperator Augustus)Mauri (Imperator Augustus) Glass Level 4

Large Town (Master Glass Maker)

A master craftsman can name his price.

Although it occurs naturally the first man-made glass was probably produced in Egypt around 3500BC. Along with pottery, it was easily available and cheaply made by melting silica sand. The technique of blowing glass was discovered in the 1st century BC and following the Roman conquest of Egypt in 27BC it became widespread. It is estimated that over 13 billion items of glassware were produced during the seven centuries that Rome held sway over Mediterranean. It was used for everything from oil lamps to storage jars, plates and perfume bottles, but was also used for decoration and ornaments.

Glass

Village (Glassware)
Village (Glassware)
(east_glass_1)
Glass Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(east_glass_2)
Glass Level 1
Town (Glass Maker)
Town (Glass Maker)
(east_glass_3)
Glass Level 2
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(east_glass_4)
Glass Level 3
Large Town (Master Glass Maker)

Building Name

Large Town (Master Glass Maker)

Level Name

east_glass_4

Building Chain

Glass

Building Level

4

Create Time

8

Create Cost

3600

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

-7 food (this_region)
300 wealth from manufacturing (industry) (this_building)
+4 growth per turn (this_province)
+4 public order per turn (this_province)
+18% research rate (this_faction)
160 glasswares (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
160 Large Shield Warriors
160 Large Shield Warriors
160 Large Shield Warriors
160 Large Shield Warriors
Large Shield Warriors
(Afr_Large_Shield_Warriors)
Spear Infantry
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(Afr_Levy_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Spearmen
Melee Infantry / Spear Infantry / (Afr_Levy_Spear)
Levy Spearmen
Levies are plentiful, and can stand in battle when properly commanded.
160 290 260 14 29 11 60 62 65 25
2
120 Tribal Slingers
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers)
Tribal Slingers
Even the smallest pebble is dangerous, in the right hands.
120 480 480 20 155 7 35 7 23 3 31 52 50 20
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