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Pagus (Armourer) Marcomanni (Imperator Augustus)Marcomanni (Imperator Augustus) Iron Level 3

Pagus (Armourer)

There is a line between craft and art which the greatest smiths straddle.

According to early documentation it was the Hittites who first used iron to forge weapons whilst fighting the Egyptians. Despite being more brittle and variable in quality than bronze, iron was cheaper and more abundant so rulers could arm large armies of peasants more economically. It was used to make spear and arrow heads, swords and armour. Its versatility and availability made it very popular throughout the ancient world. Moulds were rarely used in the ancient world to create iron weapons. Instead they employed a laborious method of smelting ore at temperatures higher than those needed for copper. The iron was then broken free from the waste slag and shaped during a lengthy process of firing and pounding.

Iron

Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(barb_iron_1)
Iron Level 0
Village (Shieldmaker)
Village (Shieldmaker)
(barb_iron_armour_2)
Iron Level 1
Pagus (Armourer)
Pagus (Armourer)
(barb_iron_armour_3)
Iron Level 2
Village (Blacksmith)
Village (Blacksmith)
(barb_iron_weapon_2)
Iron Level 1
Pagus (Weaponsmith)
Pagus (Weaponsmith)
(barb_iron_weapon_3)
Iron Level 2
Pagus (Armourer)

Building Name

Pagus (Armourer)

Level Name

barb_iron_armour_3

Building Chain

Iron

Building Level

3

Create Time

5

Create Cost

3800

Require Technology

Infantry Drills
Infantry Drills

Effects

-6 food (this_region)
180 wealth from manufacturing (industry) (this_building)
+3 growth per turn (this_province)
150 iron (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level III armour (+20% armour) upon recruitment (this_province)
Level III shields (+20% shield effectiveness) upon recruitment (this_province)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Bloodsworn
160 Bloodsworn
Bloodsworn
(Ger_Bloodsworn)
Melee Infantry
160 Hex-Bearers
160 Hex-Bearers
160 Hex-Bearers
Hex-Bearers
(Ger_Hex_Bearers)
Melee Infantry
120 Longbow Hunters
Longbow Hunters
(Ger_Longbow_Hunters)
Missile Infantry
160 Spear Brothers
160 Spear Brothers
Spear Brothers
(Ger_Spear_Brothers)
Spear Infantry
160 Wolf Warriors
Wolf Warriors
(Ger_Wolf_Warriors)
Melee Infantry
120 Germanic Youths
Germanic Youths
(Ger_Youths)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Club Levy
Melee Infantry / Melee Infantry / (Ger_Club_Levy)
Club Levy
Bludgeoning your foe to death is a remarkably effective argument in battle.
160 230 200 20 36 11 64 52 65 25
2
160 Spear Levy
Melee Infantry / Spear Infantry / (Ger_Spear_Levy)
Spear Levy
A lack of experience does not mute the aggression of these spearmen.
160 370 330 18 28 21 74 62 65 25
3
120 Germanic Youths
Missile Infantry / Missile Infantry / (Ger_Youths)
Germanic Youths
These young men seek battle to enhance their status and gain experience.
120 340 340 28 70 7 18 5 23 3 35 52 50 20
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