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Garrison Town Garamantia (Imperator Augustus)Garamantia (Imperator Augustus) Minor Settlement Level 3

Garrison Town

A garrison's stability nurtures a growing town.

A garrison serves many purposes. In the large empires of the ancient world, it was often easy for a subjugated people to question the authority of an absent and unseen ruler. In most cases a small garrison provided a reminder of who was really in control, often forestalling any rebellious activity before it even began. Furthermore, this arrangement was beneficial for both the local economy, as the soldiers looked for opportunities to spend their wages, and for the soldiers themselves, to whom life in a peaceful garrison was infinitely preferable to being on campaign. Many large and prosperous towns owed their success to the presence of a garrison.

Minor Settlement

Village
Village
(east_town_1)
Minor Settlement Level 0
Garrison Settlement
Garrison Settlement
(east_town_garrison_2)
Minor Settlement Level 1
Garrison Town
Garrison Town
(east_town_garrison_3)
Minor Settlement Level 2
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Minor Settlement Level 3
Trade Settlement
Trade Settlement
(east_town_trade_2)
Minor Settlement Level 1
Trade Town
Trade Town
(east_town_trade_3)
Minor Settlement Level 2
Trade Large Town
Trade Large Town
(east_town_trade_4)
Minor Settlement Level 3
Garrison Town

Building Name

Garrison Town

Level Name

east_town_garrison_3

Building Chain

Minor Settlement

Building Level

3

Create Time

5

Create Cost

3000

Require Technology

Qanat
Qanat

Effects

-4 food (this_region)
+4% wealth from all sources (regions_in_this_province)
170 wealth from subsistence (this_building)
+3 growth per turn (this_province)
+4 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Archers
120 Archers
120 Archers
120 Archers
Archers
(Afr_Archers)
Missile Infantry
160 Large Shield Warriors
160 Large Shield Warriors
160 Large Shield Warriors
160 Large Shield Warriors
Large Shield Warriors
(Afr_Large_Shield_Warriors)
Spear Infantry
160 Levy Spearmen
160 Levy Spearmen
160 Levy Spearmen
160 Levy Spearmen
160 Levy Spearmen
160 Levy Spearmen
Levy Spearmen
(Afr_Levy_Spear)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Spearmen
Melee Infantry / Spear Infantry / (Afr_Levy_Spear)
Levy Spearmen
Levies are plentiful, and can stand in battle when properly commanded.
160 290 260 14 29 11 60 62 65 25
2
160 Nubian Axe Marauders
Melee Infantry / Melee Infantry / (Afr_Melee3)
Nubian Axe Marauders
Nubian warriors of unusual appearance and exceptional stamina...
160 810 810 31 36 33 77 92 75 55
3
160 Iol Spearmen
Melee Infantry / Spear Infantry / (Afr_Spear3)
Iol Spearmen
Spearmen of the coastal area of Iol, Mauretania
160 800 800 26 29 26 85 92 75 55
4
120 Tribal Slingers
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers)
Tribal Slingers
Even the smallest pebble is dangerous, in the right hands.
120 480 480 20 155 7 35 7 23 3 31 52 50 20
5
160 Leopard Swordsmen
Melee Infantry / Melee Infantry / (Mro_Leapord_Swords)
Leopard Swordsmen
Warriors who channel the spirit of the Leopard to improve their skill
160 940 940 34 38 36 76 72 80 65
6
160 Lion Warriors
Melee Infantry / Melee Infantry / (Mro_Lion_Warriors)
Lion Warriors
The the heart of the lion is in these men,
160 720 720 30 36 33 84 10 70 55
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