Slave Market
Some men are born free, but not all die that way.In the ancient world, prisoners of war were often sold into slavery. Those captured by barbarians were just as unlucky as those taken by the 'civilised' races. Many of the Celtic words for slave have their roots in the Latin word 'captus', meaning captive, and this may be an indication that the custom of taking slaves was introduced to the tribes by either the Romans or the Greeks. These civilisations held very different views on slavery. In Greece a slave, be he born into servitude or captured as a prisoner of war, could never become a Greek citizen. The Romans on the other hand, gave their slaves complete freedom after manumission, becoming a 'libertus' - gaining political freedom and even the opportunity to run for public office.
Commons
Building Name Slave Market |
Level Name barb_commons_slave_3 |
Building Chain Commons |
Building Level 3 |
Create Time 5 |
Create Cost 11500 |
Require Technology Tax Labour |
Effects
+20% wealth from agriculture (regions_in_this_province)+20% wealth from industry (regions_in_this_province)
260 wealth from local commerce (this_building)
-8 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+60% wealth generated by slaves (this_province)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 1 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (Ger_Chosen_Axemen) Chosen Axemen Double-handed axes are intimidating weapons, especially in the hands of chosen axemen. These men can hack a hole in almost any enemy battle line. Chosen axemen are an elite among tribal warriors, selected for their physical size, strength, bravery and - some would say - pig-headedness. |
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100 | 1550 | 1550 | 40 | 36 | 40 | 82 | 87 | 80 | 60 | |||||||||
2 |
Melee Infantry / Melee Infantry / (Ger_Gothi) Gothi Nobles The spiritual leaders of the Germanic people, taking up the sword in service of their Gods. |
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160 | 910 | 910 | 32 | 38 | 30 | 74 | 57 | 70 | 55 | |||||||||
3 |
Melee Infantry / Spear Infantry / (Ger_Night_Hunters) Night Hunters Men who can move in the shadows are always welcome in battle, except among foes! |
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160 | 700 | 700 | 26 | 29 | 29 | 91 | 15 | 70 | 50 | |||||||||
4 |
Melee Infantry / Melee Infantry / (Ger_Sword_Hunters) Sword Night Hunters Men who can move in the shadows are always welcome in battle, except among foes! |
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160 | 720 | 720 | 31 | 36 | 27 | 80 | 26 | 70 | 50 | |||||||||
Recruitable Units Lv. 0 | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
5 |
Melee Infantry / Special / (Ger_Kriegshund) Kriegshund Ferocious war dogs, trained to rip out men's throats to break any resistance. |
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40 | 550 | 550 | 29 | 29 | 27 | 70 | 52 | 55 | 35 |
Disqus |
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