Industrial | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Industrial Level 1 Craftsman's House A lifetime of smashing things is oddly good practice for making them. |
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2 | 1000 |
手工业生产60财富 (this_building) |
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2 |
Industrial Level 2 Brine Distiller 来自浩瀚海洋的馈赠可不止有鱼类 |
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3 | 1700 |
农业与畜业产值+3% (regions_in_this_province) 本地商业生产100财富 (this_building) 每回合公共秩序-2 (this_province) |
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3 |
Industrial Level 2 Coin Maker In an ugly world, beauty dictates value. |
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3 | 1800 |
粮食-1 (this_region) 本地商业生产200财富 (this_building) |
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4 |
Industrial Level 2 Clay Pit 黏土虽朴,能成巧器 |
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3 | 1600 |
手工业生产100财富 (this_building) 手工业产值+3% (regions_in_this_province) 每回合公共秩序-2 (this_province) |
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5 |
Industrial Level 3 Salt Kiln 盐以勺量可增鲜,盐以仓储可致富 |
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5 | 3200 |
农业与畜业产值+5% (regions_in_this_province) 本地商业生产125财富 (this_building) 每回合公共秩序-4 (this_province) |
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6 |
Industrial Level 3 Coin Mint Disease may take livestock, but never coin… |
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5 | 3300 |
粮食-4 (this_region) 本地商业生产300财富 (this_building) |
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7 |
Industrial Level 3 Potter 制陶艺术非常有利可图 |
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5 | 3100 |
手工业生产150财富 (this_building) 手工业产值+5% (regions_in_this_province) 每回合公共秩序-4 (this_province) |
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8 |
Industrial Level 4 Salt Workshop 南方人非常重视盐类商品 |
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8 | 5100 |
农业与畜业产值+7% (regions_in_this_province) 本地商业生产150财富 (this_building) 每回合公共秩序-8 (this_province) |
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9 |
Industrial Level 4 Coin Hoard The coin becomes whatever its bearer requires. |
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8 | 5400 |
粮食-5 (this_region) 本地商业生产400财富 (this_building) |
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10 |
Industrial Level 4 Potter's Workshop 众人拾柴火焰高 |
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8 | 5000 |
手工业生产200财富 (this_building) 手工业产值+7% (regions_in_this_province) 每回合公共秩序-8 (this_province) |
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