Religious | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religious Level 1 Sacred Enclosure 众神需要宗教圣地来彰显神威 |
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2 | 700 |
传播凯尔特文化(影响+2) (this_region) 每回合公共秩序+2 (this_province) |
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2 |
Religious Level 2 Grove of Toutatis 图塔蒂斯会保佑他的崇敬者 |
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3 | 1500 |
传播凯尔特文化(影响+3) (this_region) 粮食-1 (this_region) 每回合公共秩序+2 (this_province) 陆军招募成本-5% (this_province) 军队招募容量+1 (this_province) 新募部队士气+2% (this_province) |
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3 |
Religious Level 2 Grove of Gobannus 铁匠们运用他所赐的知识铸造武器保卫人民 |
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3 | 1400 |
传播凯尔特文化(影响+3) (this_region) 粮食-1 (this_region) 手工业产值+5% (regions_in_this_province) 所有商业产值+5% (regions_in_this_province) 每回合公共秩序+1 (this_province) |
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4 |
Religious Level 2 Grove of Cernunnos “鹿角天神”赐福于所有辛勤耕作的人 |
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3 | 1400 |
传播凯尔特文化(影响+4) (this_region) 2粮食 (this_region) 农业与畜业产值+10% (regions_in_this_province) 每回合公共秩序+4 (this_province) |
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5 |
Religious Level 3 Shrine of Toutatis 图塔蒂斯保佑战士的妻子安然入睡,将豺狼拒之门外 |
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5 | 2900 |
传播凯尔特文化(影响+4) (this_region) 粮食-4 (this_region) 每回合公共秩序+4 (this_province) 陆军招募成本-10% (this_province) 军队招募容量+1 (this_province) 新募部队士气+4% (this_province) |
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6 |
Religious Level 3 Shrine of Gobannus 劲膂须舞利器 |
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5 | 2600 |
传播凯尔特文化(影响+4) (this_region) 粮食-4 (this_region) 手工业产值+10% (regions_in_this_province) 所有商业产值+10% (regions_in_this_province) 每回合公共秩序+2 (this_province) |
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7 |
Religious Level 3 Shrine of Cernunnos 瑟那诺斯会赏赐在田间辛勤劳作的人 |
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5 | 2400 |
传播凯尔特文化(影响+5) (this_region) 4粮食 (this_region) 农业与畜业产值+20% (regions_in_this_province) 每回合公共秩序+8 (this_province) |
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8 |
Religious Level 4 Sanctuary of Toutatis 众神不会无故降佑 |
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8 | 4700 |
传播凯尔特文化(影响+5) (this_region) 粮食-8 (this_region) 每回合公共秩序+6 (this_province) 陆军招募成本-15% (this_province) 军队招募容量+1 (this_province) 新募部队士气+6% (this_province) |
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9 |
Religious Level 4 Sanctuary of Gobannus 需五金者皆拜铁与火之神哥班努斯 |
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8 | 4600 |
传播凯尔特文化(影响+5) (this_region) 粮食-8 (this_region) 手工业产值+15% (regions_in_this_province) 所有商业产值+15% (regions_in_this_province) 每回合公共秩序+3 (this_province) |
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10 |
Religious Level 4 Sanctuary of Cernunnos 敬拜瑟那诺斯的人将会五谷丰登 |
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8 | 4000 |
传播凯尔特文化(影响+6) (this_region) 6粮食 (this_region) 农业与畜业产值+30% (regions_in_this_province) 每回合公共秩序+16 (this_province) |
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