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Home导航 / Total War: Rome II / Samnites Pretenders (Rise of the Republic) / 建筑 / Sanitation 建筑
Sanitation
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Well Sanitation Level 1
Well
从地底深处涌出的生命之水
2 800 每回合人口增长+2 (this_province)
每回合公共秩序+2(卫生) (this_province)
2 Reservoir Sanitation Level 2
Reservoir
水是生命之源,必须得到尊重
3 1500 粮食-1 (this_region)
农业与畜业产值+5% (regions_in_this_province)
每回合人口增长+2 (this_province)
每回合公共秩序+2(卫生) (this_province)
3 Mineral Spring Sanitation Level 2
Mineral Spring
Water sustains life, why should it not heal?
3 1500 文化生产60财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序+3(卫生) (this_province)
4 Canals Sanitation Level 3
Canals
水流以意志为转移,这是何等的强力
5 2500 粮食-3 (this_region)
农业与畜业产值+10% (regions_in_this_province)
每回合人口增长+2 (this_province)
每回合公共秩序+2(卫生) (this_province)
5 Sacred Spring Sanitation Level 3
Sacred Spring
The spring is proof of the Mother’s love for her children.
5 2500 粮食-2 (this_region)
文化生产120财富 (this_building)
每回合人口增长+4 (this_province)
每回合公共秩序+4(卫生) (this_province)
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