希腊民族叛军 派系
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Lead Level 1 Village (Lead Mine) "We heat the rock, apply cold vinegar and BOOM! All the lead you can eat." |
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2 | 1200 |
100 wealth from mining (industry) (this_building) 每回合人口增长+1 (this_province) 每回合公共秩序+1(卫生) (所有行省) 40铸铅 (this_building) 边界外视野范围+12 (this_region) |
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2 |
Lead Level 2 Settlement (Trench Mine) Shallow mining is less dangerous, but also less lucrative. |
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3 | 1800 |
粮食-1 (this_region) 150 wealth from mining (industry) (this_building) 每回合人口增长+2 (this_province) 每回合公共秩序+2(卫生) (所有行省) 80铸铅 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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3 |
Lead Level 3 Town (Shaft Mine) "Dig deeper, you dogs! You’re not done 'til I say so!" |
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5 | 2800 |
粮食-4 (this_region) 200 wealth from mining (industry) (this_building) 每回合人口增长+3 (this_province) 每回合公共秩序+3(卫生) (所有行省) 120铸铅 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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4 |
Lead Level 4 Colony (Sluiced Mine) Water reveals what stone conceals. |
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8 | 4300 |
粮食-8 (this_region) 300 wealth from mining (industry) (this_building) 手工业产值+5% (regions_in_this_province) 每回合人口增长+4 (this_province) 每回合公共秩序+4(卫生) (所有行省) 160铸铅 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+12 (this_region) |
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