Horse | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Horse Level 1 Village (Horse Trainers) Only a horse is worth more broken. |
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2 | 1000 |
畜业生产100财富 (this_building) 每回合人口增长+1 (this_province) 可用下级战马(骑兵速度+5%) (所有行省) 边界外视野范围+12 (this_region) |
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2 |
Horse Level 2 Town (Horse Breeders) Without selective breeding, heavy cavalry would not exist. |
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3 | 2100 |
粮食-2 (this_region) 畜业生产200财富 (this_building) 每回合人口增长+2 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用中级战马(骑兵速度+10%) (所有行省) 边界外视野范围+12 (this_region) |
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3 |
Horse Level 3 Colony (Master Horse Breeders) Noble breeds for those of noble blood. |
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5 | 3900 |
粮食-6 (this_region) 畜业生产300财富 (this_building) 每回合人口增长+3 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用上级战马(骑兵速度+20%) (所有行省) 边界外视野范围+12 (this_region) |
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