
Sanitation | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Sanitation Level 1 Well Precious water for all the community. |
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2 | 900 |
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2 | ![]() |
Sanitation Level 2 Windcatcher A tower that cunningly channels the breeze to cool a building's occupants. |
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3 | 1900 |
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3 | ![]() |
Sanitation Level 2 Canal Where the waters flow, life flourishes. |
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3 | 1500 |
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4 | ![]() |
Sanitation Level 3 Shabestan An underground chamber, cooled by the flow of wind and water. |
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5 | 3700 |
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5 | ![]() |
Sanitation Level 3 Qanat Underground channels can securely carry water vast distances. |
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5 | 2700 |
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6 | ![]() |
Sanitation Level 4 Yakhchal A domed storage building, cooled by water evaporation. |
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8 | 6700 |
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7 | ![]() |
Sanitation Level 4 Fountain Water, in abundance, brings joy as well as life. |
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8 | 3700 |
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