Iron | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Iron Level 1 Village (Iron Workshop) "Bronze? Pah! Bronze is for children!" |
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2 | 1000 |
手工业生产100财富 (this_building) 每回合人口增长+1 (this_province) 50铸铁 (this_building) 可用下级护甲(护甲+5%) (所有行省) 可用下级武器(近战攻击+5%) (所有行省) 边界外视野范围+12 (this_region) |
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2 |
Iron Level 2 Settlement (Blacksmith) 世界历经千万次锤打才被锻造成如今的模样 |
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3 | 2500 |
粮食-2 (this_region) 手工业生产200财富 (this_building) 每回合人口增长+2 (this_province) 100铸铁 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用下级护甲(护甲+5%) (所有行省) 可用中级武器(近战攻击+10%) (所有行省) 边界外视野范围+12 (this_region) |
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3 |
Iron Level 2 Settlement (Shieldmaker) A good shield defends. An excellent shield is a weapon in itself. |
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3 | 2500 |
粮食-2 (this_region) 手工业生产200财富 (this_building) 每回合人口增长+2 (this_province) 100铸铁 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用中级护甲(护甲+10%) (所有行省) 可用中级盾牌(盾牌防御+10%) (所有行省) 边界外视野范围+12 (this_region) |
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4 |
Iron Level 3 Town (Weaponsmith) There is a line between craft and art which the greatest smiths straddle. |
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5 | 3500 |
粮食-6 (this_region) 手工业生产300财富 (this_building) 每回合人口增长+3 (this_province) 150铸铁 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用下级护甲(护甲+5%) (所有行省) 可用上级武器(近战攻击+20%) (所有行省) 边界外视野范围+12 (this_region) |
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5 |
Iron Level 3 Town (Armourer) There is a line between craft and art which the greatest smiths straddle. |
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5 | 3500 |
粮食-6 (this_region) 手工业生产300财富 (this_building) 每回合人口增长+3 (this_province) 150铸铁 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 可用上级护甲(护甲+20%) (所有行省) 可用上级盾牌(盾牌防御+20%) (所有行省) 边界外视野范围+12 (this_region) |
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