Port | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Port Level 1 Port 新水手在适应航海生活的同时得到了金钱和荣耀 |
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2 | 800 |
海上贸易生产30财富 (this_building) |
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2 |
Port Level 2 Harbour 波涛汹涌的大海之上没有藏身之处 |
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3 | 1600 |
手工业生产70财富 (this_building) 每回合公共秩序-1 (this_province) |
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3 |
Port Level 2 Fishermen's Huts 智慧等待着渔夫们的捕捞 |
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3 | 1500 |
6粮食 (this_region) 海上贸易生产40财富 (this_building) 每回合公共秩序-2 (this_province) +2 squalor (this_region) |
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4 |
Port Level 3 Boatyard 人类自古以来就想驯服水流 |
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5 | 3200 |
手工业生产140财富 (this_building) 每回合公共秩序-3 (this_province) |
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5 |
Port Level 3 Fishing Village 诸神会赏赐众人大海的恩惠 |
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5 | 2300 |
9粮食 (this_region) 海上贸易生产50财富 (this_building) 每回合公共秩序-4 (this_province) +4 squalor (this_region) |
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6 |
Port Level 4 Raiders' Port “我们必使他们望洋生畏!” |
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8 | 5000 |
手工业生产210财富 (this_building) 每回合公共秩序-6 (this_province) |
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7 |
Port Level 4 Fishing Port 众人撒网收获多 |
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8 | 3200 |
12粮食 (this_region) 海上贸易生产60财富 (this_building) 每回合公共秩序-8 (this_province) +6 squalor (this_region) |
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