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Home导航 / Total War: Rome II / 拉丁叛军 (Caesar in Gaul) / 建筑 / Town (Shaft Mine)
Town (Shaft Mine) 拉丁叛军 (Caesar in Gaul)拉丁叛军 (Caesar in Gaul) Gold Level 3

Town (Shaft Mine)

Rich veins of ore can be accessed via deep tunnels and shafts.

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

汉化补丁: 3DM蒹葭汉化组

Gold

Village (Gold Mine)
Village (Gold Mine)
(rome_gold_1)
Gold Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(rome_gold_2)
Gold Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(rome_gold_3)
Gold Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(rome_gold_4)
Gold Level 3
Town (Shaft Mine)

Building Name

Town (Shaft Mine)

Level Name

rome_gold_3

Building Chain

Gold

Building Level

3

Create Time

5

Create Cost

6500

Require Technology

橄榄贸易许可
橄榄贸易许可

Effects

粮食-4 (this_region)
500 wealth from mining (industry) (this_building)
+15% wealth from mining (industry) (所有区域)
每回合人口增长+3 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)

Provides Garrison Army

120 平民
120 平民
平民
(Rom_Plebs)
近战步兵

Recruitable Units

No Recruitable Units
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