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Military Pier SabaSaba Level 2

Military Pier

Where warships gather, and armies embark for conquest and spoils.

For most civilisations, military dominance has always included mastery of the sea. It was always far easier to move men and material by sea than march them overland. Suppressing pirates and protecting trade was merely an extra benefit. Construction of good military vessels was therefore vital, with all kinds of ships from patrol biremes to colossal battle quinqueremes needed for a balanced force. Mastery of the sea prevented invasions too, and could even be a tool of diplomacy. By the Apamea treaty in 188BC, Rome limited the power of the Seleucid Empire by dictating the number of warships the Seleucids were allowed. When Antiochus V Eupator broke the treaty, the Romans sent delegations to Syrian cities, charged with sinking the excess warships.


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Level
Military Pier

Building Name

Military Pier

Level Name

rom_EASTERN_port_military_minor_2

Building Chain

Building Level

2

Create Time

3

Create Cost

1500

Effects

70 wealth from manufacturing (industry) (this_building)

Provides Garrison Army

80 Raiding Hemiolia - Tribes People
80 Raiding Hemiolia - Tribes People
80 Raiding Hemiolia - Tribes People
Raiding Hemiolia - Tribes People
(Ara_Tribes_One_Halfer)
Missile Ship
60 Assault Dieres - Desert Spearmen
Assault Dieres - Desert Spearmen
(dk_ara_desert_spear_two)
Melee Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Missile Trieres - Levy Skirmishers
Medium Ship / Missile Ship / (Ara_Skirm_Thee)
Missile Trieres - Levy Skirmishers
A large contingent of archers can make short work of enemy crews.

The desert-canny fight only when they must.

80 470 470 758 6 32 80 7 7 8 24 3 52 15 45 25
2
80 Scorpion Trieres - Levy Skirmishers
Medium Ship / Missile Ship / (Ara_Skirm_Three_Scorpio)
Scorpion Trieres - Levy Skirmishers
Deadly accurate dart-throwers give enemies pause.

The desert-canny fight only when they must.

80 710 710 758 6 32 80 7 7 8 24 3 52 15 45 25
3
80 Raiding Hemiolia - Tribes People
Light Ship / Missile Ship / (Ara_Tribes_One_Halfer)
Raiding Hemiolia - Tribes People
These swift, manoeuvrable ships are a useful scouting force for any admiral.

A wise man fights the desert before his fellow man.

80 250 250 467 6 32 80 7 7 5 24 3 12 10 40 20
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