menu
HomeHome / Total War: Rome II / Saba / Buildings / Infantry Quarters
Infantry Quarters SabaSaba Level 3

Infantry Quarters

Permanent quarters can lead to better equipped, better trained levies.

Mustering a force required careful planning. Levies were often expected to provide their own arms, such as spear and shield, or javelins and even bows. If this was not done, they would have to be outfitted at the expense of the state treasury. This took time, and the easiest way to get everyone organised and equipped was in temporary camps. Dependent on circumstances and population, permanent quarters or barracks for levies would be built. Barrack-based troops could be used to supplement town watches or to patrol borders and guard trade routes. Even so, conscript levies were usually poorly trained, and more lightly equipped than noble, professional or mercenary soldiers.


()
Level
Infantry Quarters

Building Name

Infantry Quarters

Level Name

rom_EASTERN_levy_light_3

Building Chain

Building Level

3

Create Time

5

Create Cost

1900

Effects

-4 food (this_region)

Provides Garrison Army

120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
Levy Skirmishers
(Ara_Levy_Skirm)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Tribes People
Missile Infantry / Missile Infantry / (Ara_Tribes_People)
Tribes People
A wise man fights the desert before his fellow man.
120 250 250 32 80 7 7 5 24 3 12 10 40 20
Disqus
Facebook