menu
HomeHome / Total War: Rome II / Saba / Buildings / Eastern Village (Lead)
Eastern Village (Lead) SabaSaba Level 2

Eastern Village (Lead)

An established village, growing by hard toil and devout effort.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.


()
Level
Eastern Village (Lead)

Building Name

Eastern Village (Lead)

Level Name

rom_EASTERN_city_minor_silver_2

Building Chain

Building Level

2

Create Time

3

Create Cost

1800

Effects

-2 food (this_region)
100 wealth from manufacturing (industry) (this_building)
+15% wealth from all sources (regions_in_this_province)
50 wealth from local commerce (this_building)
+1 growth per turn (this_province)
40 lead (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)

Provides Garrison Army

120 Levy Skirmishers
120 Levy Skirmishers
Levy Skirmishers
(Ara_Levy_Skirm)
Missile Infantry
120 Tribes People
120 Tribes People
120 Tribes People
Tribes People
(Ara_Tribes_People)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Slingers
Missile Infantry / Missile Infantry / (Ara_Slingers)
Slingers
Even the humblest nomad may hurl a stone at his enemies.
120 260 260 20 150 7 25 8 24 3 52 15 45 25
Disqus
Facebook