![蛮族城镇](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/rom_barbarian_city_major_6.png)
![达尔马提亚](https://www.honga.net/totalwar/rome2/images/rome2/flags/delmatae/mon_24.png)
蛮族城镇
一个男人的所有需求在这里都可以得到满足随着蛮族社会发展,人口的膨胀使得对于聚居地的需求不断增加。这导致了堡垒建筑的出现,它们通常被建于有着自然屏障的地方,比如山顶、悬崖和河岸。这些防御堡垒由石头或木头强化,并通常远离部落的村镇。一些历史学家称建立这些堡垒并不是出于防御目的,而是为了彰显威信。一个部落可能有不止一个这样的堡垒,而他们的尺寸也有着天壤之别。朱利乌斯·恺撒对高卢文化和其堡垒建筑“山堡”进行了研究,并发现不同的尺寸可能意味着各个部族不同的阶层地位
汉化补丁: 3DM蒹葭汉化组
() Level |
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Building Name 蛮族城镇 |
Level Name rom_BARBARIAN_city_major_4 |
Building Chain |
Building Level 4 |
Create Time 8 |
Create Cost 7100 |
Require Technology ![]() 封闭城镇 |
Effects
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/food_negative.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/wealth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/growth_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/public_order_negative.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/army_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/technology_positive.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/morale_positive.png)
[HIDDEN]Addthiseffectwithscopeprovince_to_sea_regiontogivemoraletoseaunits (this_province)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/seige_defence.png)
[NOTDISPLAYED]Usedforsettlementstoidentifythepresenceof8mwalls(Barbarian) (this_region)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/growth_positive.png)
每回合人口增长+2 (this_province)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/tax_growth_1.png)
税率+6% (this_province)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/subterfuge_positive.png)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
近战步兵 / 枪步兵 / (Ill_Spear) 伊利里亚矛兵 应征兵拿起武器时并非情愿,但他们会为自己的家园和爱人而战 |
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160 | 200 | 200 | 13 | 20 | 11 | 54 | 45 | 45 | 30 |
Disqus |
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