

Trade Settlement
Local traders are the first pillar of any community.Palaces, administrative ministries, markets and traders were at the heart of every ancient city, all jostling for attention alongside great monuments and temples. Here, business was done and civic duties performed, while the masses were entertained and overawed by rituals, sports and spectacles. Although cities were sometimes laid out according to one man's vision, such as Antioch's grid system by the architect Xenarius, most cities developed over time to meet the immediate needs of their people. The results could be predictably messy and very human: with space at premium, new buildings were often constructed on top of older ones, adapting and changing their purpose.
汉化补丁: 3DM蒹葭汉化组
Minor Settlement
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Building Name Trade Settlement |
Level Name east_town_trade_2 |
Building Chain Minor Settlement |
Building Level 2 |
Create Time 3 |
Create Cost 1900 |
Effects







Provides Garrison Army
No Garrison Units
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
近战步兵 / 近战步兵 / (3c_Eas_Hillmen) Hillmen 这些山民没有真正受过战争的历练,但调遣得当就能发挥效用 |
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160 | 220 | 220 | 25 | 26 | 12 | 36 | 15 | 45 | 30 |
Disqus |
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